project-meteor-server/FFXIVClassic Map Server/packets/receive
2016-01-28 23:24:20 -05:00
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events Redid the database, actor_class and npclist was combined. Added commands to the lua engine. Script will default to a PopulaceStandard if no script detected to avoid crashing. Static Actors now loaded from the static actors file. 2016-01-28 23:24:20 -05:00
recruitment More recruitment packets implemented. Still need to finish the search results packet. 2015-12-06 22:58:42 -05:00
social Added null option for status update packet to send empty list. Added 0x1CF response for FL list to packet processor. Exception reason will now be printed when can't send packet by console. 2015-12-05 18:58:06 -05:00
supportdesk Added receiving packets for GM stuff. Started implementing the recruitment packets. 2015-12-06 20:23:34 -05:00
ChatMessagePacket.cs Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets. 2015-12-29 01:20:46 -05:00
HandshakePacket.cs Initial Commit. 2015-09-25 18:52:25 -04:00
LockTargetPacket.cs Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo! 2015-10-08 00:49:31 -04:00
PingPacket.cs Initial Commit. 2015-09-25 18:52:25 -04:00
SetTargetPacket.cs Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo! 2015-10-08 00:49:31 -04:00
UpdatePlayerPositionPacket.cs Initial Commit. 2015-09-25 18:52:25 -04:00