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actors
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Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
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2017-04-15 16:33:56 -04:00 |
dataobjects
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Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.
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2016-12-21 09:27:51 -05:00 |
lua
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Added callbacks to help with quest management. Abandoning a quest now works.
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2017-04-04 01:10:26 -04:00 |
packets
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Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
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2017-04-15 16:33:56 -04:00 |
Properties
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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
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2016-06-14 22:54:02 +01:00 |
utils
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Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one.
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2017-04-02 12:51:23 -04:00 |
App.config
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cleaned up previous commit
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2016-06-21 21:47:07 +01:00 |
CommandProcessor.cs
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Added a work value change function for testing.
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2017-01-24 09:06:28 -05:00 |
ConfigConstants.cs
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added db launch args and improved import time on gamedata_actor_class.sql
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2017-03-25 04:36:19 +00:00 |
Database.cs
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Added npc ls saving/functionality.
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2017-04-09 12:48:27 -04:00 |
FFXIVClassic Map Server.csproj
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Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
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2017-04-15 16:33:56 -04:00 |
inventorys_packets.txt
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New debug packets.
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2015-10-04 22:42:20 -04:00 |
NLog.config
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Fixed NLog config for map server. Added some debug printouts while testing.
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2016-08-29 09:03:48 -04:00 |
NLog.xsd
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accidentally mass replaced "target", fixed now
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2016-06-15 04:27:25 +01:00 |
packages.config
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Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
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2016-08-14 09:45:06 -04:00 |
PacketProcessor.cs
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Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
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2017-04-15 16:33:56 -04:00 |
Program.cs
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Merge branch 'develop' into group_work
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2017-01-09 00:19:39 -05:00 |
Server.cs
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Implemented "wait" functionality to the lua engine. Lost commits due to screw up.
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2017-03-13 14:06:57 -04:00 |
WorldManager.cs
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Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
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2017-04-15 16:33:56 -04:00 |