mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Cleaned up unneeded requires in some scripts Fixed Second Wind Added new effect scripts Added bard song scripts that mostly work
15 lines
683 B
Lua
15 lines
683 B
Lua
require("modifiers")
|
|
require("battleutils")
|
|
|
|
--Increases range of a single spell, no clue by how much, 25% is a random guess
|
|
--It isn't clear if it has an effect on the aoe portion of skills or just the normal range, i've seen people on the OF say both.
|
|
function onMagicStart(caster, effect, skill)
|
|
skill.range = skill.range * 1.25;
|
|
end;
|
|
|
|
--The effect falls off after the skill is finished, meaning if you start a cast and cancel, it shouldn't fall off.
|
|
function onCommandFinish(effect, owner, skill, actionContainer)
|
|
if action.commandType == CommandType.Spell then
|
|
actionContainer.AddAction(owner.statusEffects.RemoveStatusEffectForBattleAction(effect));
|
|
end
|
|
end |