project-meteor-server/FFXIVClassic Map Server/actors
Filip Maj 3d5fa45730 Merge branch 'develop'
# Conflicts:
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/Server.cs
#	data/scripts/player.lua
#	scripts/zones/193/npcs/pplStd_11@0C100.lua
2016-04-18 13:31:55 -04:00
..
area -Fixed up the quest flag functions. 2016-04-07 22:34:10 -04:00
chara Merge branch 'develop' 2016-04-18 13:31:55 -04:00
command NPCs now spawn and load template from the db. 2016-01-20 23:18:10 -05:00
debug More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk. 2016-01-25 01:10:43 -05:00
director Merge branch 'develop' 2016-04-18 13:31:55 -04:00
judge NPCs now spawn and load template from the db. 2016-01-20 23:18:10 -05:00
quest Added more quest functions and completed the scripts for Gridania and most of Ul'dah. Up to the battle part that is. 2016-04-17 19:09:01 -04:00
world More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk. 2016-01-25 01:10:43 -05:00
Actor.cs Got the kick event packet working and implemented the director parameter in the player instantiation. The first argument of the set event status packet is an "isEnabled" flag; switched to bool rather than int. 2016-04-01 23:24:14 -04:00
EventList.cs Added director code to player class and actor namespace. 2016-03-23 01:27:12 -04:00
StaticActors.cs Static actor file can be now loaded from the original encrypted script in the FFXIV folder. This way I do not run into issues of sharing client files. 2016-03-28 23:05:19 -04:00