project-meteor-server/FFXIVClassic Map Server/actors
2017-06-14 22:24:09 -04:00
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area Bug fix on broadcast packet method, filled out what 0x144 does. 2017-05-16 23:43:53 -04:00
chara Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
command servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
debug Moved packet structures to common. 2016-08-22 10:43:04 -04:00
director Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
group Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
judge servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
quest Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
world Moved packet structures to common. 2016-08-22 10:43:04 -04:00
Actor.cs Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one. 2017-04-02 12:51:23 -04:00
EventList.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
StaticActors.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00