project-meteor-server/FFXIVClassic Map Server/packets/send/player/SetCompletedAchievementsPacket.cs

53 lines
2.1 KiB
C#

using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetCompletedAchievementsPacket
{
//Achievenments are +1 and up, except for Quests and GCs which is +2
public const int CATEGORY_BATTLE = 000;
public const int CATEGORY_CHARACTER = 050;
public const int CATEGORY_CURRENCY = 200;
public const int CATEGORY_ITEMS = 250;
public const int CATEGORY_SYNTHESIS = 300;
public const int CATEGORY_GATHERING = 400;
public const int CATEGORY_MATERIA = 550;
public const int CATEGORY_QUESTS = 600;
public const int CATEGORY_SEASONAL_EVENTS = 700;
public const int CATEGORY_DUNGEONS = 750;
public const int CATEGORY_EXPLORATION = 800;
public const int CATEGORY_GRAND_COMPANY = 820;
public const ushort OPCODE = 0x019A;
public const uint PACKET_SIZE = 0xA0;
public bool[] achievementFlags = new bool[1024];
public SubPacket buildPacket(uint playerActorID)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
byte[] binStream = Utils.ConvertBoolArrayToBinaryStream(achievementFlags);
if (binStream.Length <= PACKET_SIZE - 0x20)
binWriter.Write(binStream);
else
Log.error("Failed making SetCompletedAchievements packet. Bin Stream was too big!");
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}