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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.actors.chara.npc
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{
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class ActorClass
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{
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public readonly uint actorClassId;
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public readonly string classPath;
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public readonly uint displayNameId;
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public readonly uint propertyFlags;
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public readonly string eventConditions;
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public readonly ushort pushCommand;
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public readonly ushort pushCommandSub;
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public readonly byte pushCommandPriority;
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public ActorClass(uint id, string classPath, uint nameId, uint propertyFlags, string eventConditions, ushort pushCommand, ushort pushCommandSub, byte pushCommandPriority)
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{
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this.actorClassId = id;
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this.classPath = classPath;
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this.displayNameId = nameId;
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this.propertyFlags = propertyFlags;
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this.eventConditions = eventConditions;
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this.pushCommand = pushCommand;
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this.pushCommandSub = pushCommandSub;
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this.pushCommandPriority = pushCommandPriority;
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}
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}
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}
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