project-meteor-server/FFXIVClassic Map Server/actors/chara/player/PlayerWork.cs
Tahir Akhlaq 8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00

46 lines
1.4 KiB
C#

namespace FFXIVClassic_Map_Server.dataobjects.chara
{
class PlayerWork
{
public byte tribe;
public byte guardian;
public byte birthdayMonth;
public byte birthdayDay;
public byte initialTown;
public float restBonusExpRate = 1.5f;
public uint[] questScenario = new uint[16];
public uint[] questGuildleve = new uint[8];
public bool[] questScenarioComplete = new bool[2048];
public bool[] questGuildleveComplete = new bool[2048];
public bool isContentsCommand;
public int castCommandClient;
public int castEndClient;
public int[] comboNextCommandId = new int[2];
public float comboCostBonusRate;
public bool isRemainBonusPoint;
public bool[] npcLinkshellChatCalling = new bool[64];
public bool[] npcLinkshellChatExtra = new bool[64];
public int variableCommandConfirmWarp;
public string variableCommandConfirmWarpSender;
public int variableCommandConfirmWarpSenderByID;
public byte variableCommandConfirmWarpSenderSex;
public int variableCommandConfirmWarpPlace;
public int variableCommandConfirmRaise;
public string variableCommandConfirmRaiseSender;
public int variableCommandConfirmRaiseSenderByID;
public byte variableCommandConfirmRaiseSenderSex;
public int variableCommandConfirmRaisePlace;
}
}