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31 lines
1013 B
C#
31 lines
1013 B
C#
using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.dataobjects;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
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{
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class LinkshellChangePacket
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{
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public const ushort OPCODE = 0x1028;
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public const uint PACKET_SIZE = 0x48;
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public static SubPacket BuildPacket(Session session, string lsName)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write(Encoding.ASCII.GetBytes(lsName), 0, Encoding.ASCII.GetByteCount(lsName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(lsName));
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}
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}
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return new SubPacket(true, OPCODE, session.id, session.id, data);
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}
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}
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}
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