project-meteor-server/FFXIVClassic World Server/Packets/Receive/Subpackets/PartyChatMessagePacket.cs

32 lines
861 B
C#

using System;
using System.IO;
using System.Text;
namespace FFXIVClassic_World_Server.Packets.Receive.Subpackets
{
class PartyChatMessagePacket
{
public uint actorId;
public string message;
public bool invalidPacket = false;
public PartyChatMessagePacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
actorId = binReader.ReadUInt32();
message = Encoding.ASCII.GetString(binReader.ReadBytes(0x200)).Trim(new [] { '\0' });
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}