project-meteor-server/FFXIVClassic World Server/Packets/Send/_0x8PingPacket.cs

34 lines
899 B
C#

using FFXIVClassic.Common;
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.Send.Login
{
class _0x8PingPacket
{
public const ushort OPCODE = 0x0008;
public const uint PACKET_SIZE = 0x18;
public static SubPacket BuildPacket(uint actorID)
{
byte[] data = new byte[PACKET_SIZE];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
try
{
binWriter.Write((UInt32)actorID);
binWriter.Write((UInt32)Utils.UnixTimeStampUTC());
}
catch (Exception)
{}
}
}
return new SubPacket(false, OPCODE, 0, 0, data);
}
}
}