project-meteor-server/FFXIVClassic Map Server
Filip Maj a77a90578f Merge branch 'packet_actortarget_rewrite' into guildleve
# Conflicts:
#	FFXIVClassic Lobby Server/packets/send/SelectCharacterConfirmPacket.cs
2017-07-06 22:02:14 -04:00
..
actors Merge branch 'packet_actortarget_rewrite' into guildleve 2017-07-06 22:02:14 -04:00
dataobjects Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue. 2017-07-06 21:59:12 -04:00
lua Removed redundant queuepacket func. 2017-06-27 21:40:49 -04:00
packets Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Properties Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing 2016-06-14 22:54:02 +01:00
utils More subpacket cleanup. 2017-06-27 13:52:47 -04:00
App.config cleaned up previous commit 2016-06-21 21:47:07 +01:00
CommandProcessor.cs Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Abandoning/Completing GLs now marks them correctly in the Journal. 2017-06-25 23:02:20 -04:00
FFXIVClassic Map Server.csproj Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. 2016-08-14 09:45:06 -04:00
PacketProcessor.cs Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Program.cs Renamed Item dataobject to ItemData. Added guildleve data. 2017-06-24 14:12:52 -04:00
Server.cs Renamed Item dataobject to ItemData. Added guildleve data. 2017-06-24 14:12:52 -04:00
WorldManager.cs Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue. 2017-07-06 21:59:12 -04:00