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33 lines
1.0 KiB
C#
33 lines
1.0 KiB
C#
using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.social
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{
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class BlacklistRemovedPacket
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{
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public const ushort OPCODE = 0x01CA;
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public const uint PACKET_SIZE = 0x048;
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public static SubPacket buildPacket(uint playerActorID, bool isSuccess, string nameToRemove)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((byte)(isSuccess ? 1 : 0));
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binWriter.Write(Encoding.ASCII.GetBytes(nameToRemove), 0, Encoding.ASCII.GetByteCount(nameToRemove) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(nameToRemove));
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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}
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}
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}
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