project-meteor-server/FFXIVClassic Map Server/packets/receive/recruitment/RecruitmentSearchRequestPacket.cs

50 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.recruitment
{
class RecruitmentSearchRequestPacket
{
public bool invalidPacket = false;
public uint purposeId;
public uint locationId;
public uint discipleId;
public uint classjobId;
public byte unknown1;
public byte unknown2;
public string text;
public RecruitmentSearchRequestPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
purposeId = binReader.ReadUInt32();
locationId = binReader.ReadUInt32();
discipleId = binReader.ReadUInt32();
classjobId = binReader.ReadUInt32();
unknown1 = binReader.ReadByte();
unknown2 = binReader.ReadByte();
text = Encoding.ASCII.GetString(binReader.ReadBytes(0x20));
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}