project-meteor-server/FFXIVClassic Map Server/packets/receive/recruitment/StartRecruitingRequestPacket.cs

57 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.recruitment
{
class StartRecruitingRequestPacket
{
public bool invalidPacket = false;
public uint purposeId;
public uint locationId;
public uint subTaskId;
public uint[] discipleId = new uint[4];
public uint[] classjobId = new uint[4];
public byte[] minLvl = new byte[4];
public byte[] maxLvl = new byte[4];
public byte[] num = new byte[4];
public string comment;
public StartRecruitingRequestPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
purposeId = binReader.ReadUInt32();
locationId = binReader.ReadUInt32();
subTaskId = binReader.ReadUInt32();
for (int i = 0; i < 4; i++)
{
discipleId[i] = binReader.ReadUInt32();
classjobId[i] = binReader.ReadUInt32();
minLvl[i] = binReader.ReadByte();
maxLvl[i] = binReader.ReadByte();
num[i] = binReader.ReadByte();
binReader.ReadByte();
}
comment = Encoding.ASCII.GetString(binReader.ReadBytes(0x168));
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}