project-meteor-server/FFXIVClassic Map Server/packets/send
2016-01-23 23:28:12 -05:00
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Actor Rewrote the server commands. They can now accept a client connection, letting a user fire a command from within the game and only receive the response. Added actor removal for the instance system. Removed hardcoded packet 9. 2016-01-23 23:28:12 -05:00
events Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils. 2016-01-01 14:04:44 -05:00
list NPCs now spawn and load template from the db. 2016-01-20 23:18:10 -05:00
login Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils. 2016-01-01 14:04:44 -05:00
player Achievements are now loaded from the database. Cleaned up login packets. 2016-01-16 18:38:49 -05:00
recruitment More recruitment packets implemented. Still need to finish the search results packet. 2015-12-06 22:58:42 -05:00
social Added null option for status update packet to send empty list. Added 0x1CF response for FL list to packet processor. Exception reason will now be printed when can't send packet by console. 2015-12-05 18:58:06 -05:00
supportdesk Map packet now sends region ID used to set various UI things (ie: search). Added weather ids to the weather packet. GM packet now takes a true/false value; the proper function is to send a 0x1D3 packet whenever client asks for it... false unless has GM then true. 2015-12-13 22:18:22 -05:00
_0xE2Packet.cs Got warp working. BROKE ACTOR SPAWNING! 2016-01-08 21:37:09 -05:00
LogoutPacket.cs More packets implemented. 2015-10-12 00:42:28 -04:00
PongPacket.cs Initial Commit. 2015-09-25 18:52:25 -04:00
QuitPacket.cs More packets implemented. 2015-10-12 00:42:28 -04:00
SendMessagePacket.cs Fixed up message packet and set dream packets. 2015-12-30 12:20:47 -05:00
SetMapPacket.cs Fixed actors not spawning. 2016-01-09 17:09:36 -05:00
SetMusicPacket.cs Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo! 2015-10-08 00:49:31 -04:00
SetWeatherPacket.cs Map packet now sends region ID used to set various UI things (ie: search). Added weather ids to the weather packet. GM packet now takes a true/false value; the proper function is to send a 0x1D3 packet whenever client asks for it... false unless has GM then true. 2015-12-13 22:18:22 -05:00