project-meteor-server/FFXIVClassic Map Server/packets/send/groups/GroupMembersX16Packet.cs
yogurt c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00

52 lines
1.9 KiB
C#

using FFXIVClassic.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.group
{
class GroupMembersX16Packet
{
public const ushort OPCODE = 0x0180;
public const uint PACKET_SIZE = 0x330;
public static SubPacket buildPacket(uint playerActorID, uint locationCode, ulong sequenceId, List<GroupMember> entries, ref int offset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
//Write List Header
binWriter.Write((UInt64)locationCode);
binWriter.Write((UInt64)sequenceId);
//Write Entries
int max = 16;
if (entries.Count-offset < 16)
max = entries.Count - offset;
for (int i = 0; i < max; i++)
{
binWriter.Seek(0x10 + (0x30 * i), SeekOrigin.Begin);
GroupMember entry = entries[i];
binWriter.Write((UInt32)entry.actorId);
binWriter.Write((Int32)entry.localizedName);
binWriter.Write((UInt32)entry.unknown2);
binWriter.Write((Byte)(entry.flag1? 1 : 0));
binWriter.Write((Byte)(entry.isOnline? 1 : 0));
binWriter.Write(Encoding.ASCII.GetBytes(entry.name), 0, Encoding.ASCII.GetByteCount(entry.name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(entry.name));
offset++;
}
}
}
return new SubPacket(OPCODE, playerActorID, data);
}
}
}