project-meteor-server/FFXIVClassic Map Server
Tahir Akhlaq e56238a10c fixed crash on updating controller for npcs
- fixed updating player movement
2017-06-30 04:30:36 +01:00
..
actors fixed crash on updating controller for npcs 2017-06-30 04:30:36 +01:00
dataobjects fixed crash on updating controller for npcs 2017-06-30 04:30:36 +01:00
lua stubbed some more functions from kj's ai stuff 2017-06-29 21:54:30 +01:00
navmesh moved vector3 to common 2017-06-29 19:14:03 +01:00
packets Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2017-06-19 22:24:45 -04:00
Properties initial navmesh stuff 2017-06-29 18:45:39 +01:00
utils moved vector3 to common 2017-06-29 19:14:03 +01:00
App.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
CommandProcessor.cs Added a work value change function for testing. 2017-01-24 09:06:28 -05:00
ConfigConstants.cs added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Database.cs Added guildleve helper funcs. 2017-06-24 12:07:27 -04:00
FFXIVClassic Map Server.csproj added status effect class 2017-06-29 19:14:06 +01:00
inventorys_packets.txt New debug packets. 2015-10-04 22:42:20 -04:00
NLog.config Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
NLog.xsd accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
packages.config initial navmesh stuff 2017-06-29 18:45:39 +01:00
PacketProcessor.cs Fixed session issue. Still a stopgap until d/cing is implemented. 2017-06-19 23:11:24 -04:00
Program.cs corrected mob to use correct substate 2017-06-29 19:14:05 +01:00
Server.cs Implemented "wait" functionality to the lua engine. Lost commits due to screw up. 2017-03-13 14:06:57 -04:00
SharpNav.dll initial navmesh stuff 2017-06-29 18:45:39 +01:00
WorldManager.cs added a status effect container 2017-06-29 19:14:07 +01:00