project-meteor-server/FFXIVClassic Map Server/actors/chara/player/PlayerWork.cs
2017-08-26 12:33:37 -04:00

46 lines
1.4 KiB
C#

namespace FFXIVClassic_Map_Server.dataobjects.chara
{
class PlayerWork
{
public byte tribe;
public byte guardian;
public byte birthdayMonth;
public byte birthdayDay;
public byte initialTown;
public float restBonusExpRate = 1.5f;
public uint[] questScenario = new uint[16];
public uint[] questGuildleve = new uint[8];
public bool[] questScenarioComplete = new bool[2048];
public bool[] questGuildleveComplete = new bool[2048];
public bool isContentsCommand;
public uint castCommandClient;
public uint castEndClient;
public int[] comboNextCommandId = new int[2];
public float comboCostBonusRate;
public bool isRemainBonusPoint;
public bool[] npcLinkshellChatCalling = new bool[64];
public bool[] npcLinkshellChatExtra = new bool[64];
public int variableCommandConfirmWarp;
public string variableCommandConfirmWarpSender;
public int variableCommandConfirmWarpSenderByID;
public byte variableCommandConfirmWarpSenderSex;
public int variableCommandConfirmWarpPlace;
public int variableCommandConfirmRaise;
public string variableCommandConfirmRaiseSender;
public int variableCommandConfirmRaiseSenderByID;
public byte variableCommandConfirmRaiseSenderSex;
public int variableCommandConfirmRaisePlace;
}
}