project-meteor-server/FFXIVClassic Map Server/packets/send/player/SetPlayerDreamPacket.cs

20 lines
489 B
C#

using FFXIVClassic.Common;
using System;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetPlayerDreamPacket
{
public const ushort OPCODE = 0x01A7;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint sourceActorId, uint dreamID)
{
dreamID += 0x20E;
return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((uint)dreamID));
}
}
}