project-meteor-server/data/scripts/commands/gm/removeguildleve.lua

15 lines
331 B
Lua

require("global");
properties = {
permissions = 0,
parameters = "s",
description = "Adds a guildleve by <id>.",
}
function onTrigger(player, argc, glId)
if player then
player:RemoveGuildleve(tonumber(glId));
else
print(sender.."unable to add guildleve, ensure player name is valid.");
end;
end;