project-meteor-server/FFXIVClassic Map Server/packets/send/_0x10Packet.cs

29 lines
701 B
C#

using System;
using System.IO;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send
{
class _0x10Packet
{
public const ushort OPCODE = 0x0010;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorId, int val)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)val);
}
}
return new SubPacket(OPCODE, playerActorId, data);
}
}
}