project-meteor-server/FFXIVClassic Lobby Server/dataobjects/Character.cs
Tahir Akhlaq c23f9c7ca9 PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00

46 lines
1.2 KiB
C#

using System;
using FFXIVClassic.Common;
using FFXIVClassic_Lobby_Server.dataobjects;
namespace FFXIVClassic_Lobby_Server
{
class Character
{
public uint id;
public ushort slot;
public ushort serverId;
public string name;
public ushort state;
public string charaInfo;
public bool isLegacy;
public bool doRename;
public uint currentZoneId;
public byte guardian;
public byte birthMonth;
public byte birthDay;
public uint currentClass = 3;
public uint currentJob = 0;
public int currentLevel = 1;
public byte initialTown;
public byte tribe;
public static CharaInfo EncodedToCharacter(String charaInfo)
{
charaInfo.Replace("+", "-");
charaInfo.Replace("/", "_");
byte[] data = System.Convert.FromBase64String(charaInfo);
Program.Log.Debug("------------Base64 printout------------------");
Program.Log.Debug(Utils.ByteArrayToHex(data));
Program.Log.Debug("------------Base64 printout------------------");
CharaInfo chara = new CharaInfo();
return chara;
}
}
}