project-meteor-server/Map Server/dataobjects/InventoryItem.cs

437 lines
15 KiB
C#

/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using Meteor.Map.actors.chara.player;
using Meteor.Map.Actors;
using MySql.Data.MySqlClient;
using System;
using System.IO;
namespace Meteor.Map.dataobjects
{
class InventoryItem
{
public const byte DEALINGMODE_NONE = 0;
public const byte DEALINGMODE_REFERENCED = 1;
public const byte DEALINGMODE_PRICED = 2;
public const byte TAG_EXCLUSIVE = 0x3;
public const byte TAG_DEALING = 0xC9;
public const byte TAG_ATTACHED = 0xCA;
public const byte MODE_SELL_SINGLE = 11; //0xB
public const byte MODE_SELL_PSTACK = 12; //0xC
public const byte MODE_SELL_FSTACK = 13; //0xD
public const byte MODE_SEEK_ITEM = 20; //0x14
public const byte MODE_SEEK_REPAIR = 30; //0x1E
public const byte MODE_SEEK_MELD = 40; //0x28
public ulong uniqueId;
public uint itemId;
public int quantity = 1;
private byte dealingVal = 0;
private byte dealingMode = DEALINGMODE_NONE;
private int dealingAttached1 = 0;
private int dealingAttached2 = 0;
private int dealingAttached3 = 0;
private byte[] tags = new byte[4];
private byte[] tagValues = new byte[4];
public byte quality = 1;
public ItemModifier modifiers;
public readonly ItemData itemData;
public Character owner = null;
public ushort slot = 0xFFFF;
public ushort linkSlot = 0xFFFF;
public ushort itemPackage = 0xFFFF;
public class ItemModifier
{
public uint durability = 0;
public ushort use = 0;
public uint materiaId = 0;
public uint materiaLife = 0;
public byte mainQuality = 0;
public byte[] subQuality = new byte[3];
public uint polish = 0;
public uint param1 = 0;
public uint param2 = 0;
public uint param3 = 0;
public ushort spiritbind = 0;
public byte[] materiaType = new byte[5];
public byte[] materiaGrade = new byte[5];
public ItemModifier()
{
}
public ItemModifier(MySql.Data.MySqlClient.MySqlDataReader reader)
{
durability = reader.GetUInt32("durability");
mainQuality = reader.GetByte("mainQuality");
subQuality[0] = reader.GetByte("subQuality1");
subQuality[1] = reader.GetByte("subQuality2");
subQuality[2] = reader.GetByte("subQuality3");
param1 = reader.GetUInt32("param1");
param2 = reader.GetUInt32("param2");
param3 = reader.GetUInt32("param3");
spiritbind = reader.GetUInt16("spiritbind");
ushort materia1 = reader.GetUInt16("materia1");
ushort materia2 = reader.GetUInt16("materia2");
ushort materia3 = reader.GetUInt16("materia3");
ushort materia4 = reader.GetUInt16("materia4");
ushort materia5 = reader.GetUInt16("materia5");
materiaType[0] = (byte)(materia1 & 0xFF);
materiaGrade[0] = (byte)((materia1 >> 8) & 0xFF);
materiaType[1] = (byte)(materia2 & 0xFF);
materiaGrade[1] = (byte)((materia2 >> 8) & 0xFF);
materiaType[2] = (byte)(materia3 & 0xFF);
materiaGrade[2] = (byte)((materia3 >> 8) & 0xFF);
materiaType[3] = (byte)(materia4 & 0xFF);
materiaGrade[3] = (byte)((materia4 >> 8) & 0xFF);
materiaType[4] = (byte)(materia5 & 0xFF);
materiaGrade[4] = (byte)((materia5 >> 8) & 0xFF);
}
public void WriteBytes(BinaryWriter binWriter)
{
binWriter.Write((UInt32) durability);
binWriter.Write((UInt16) use);
binWriter.Write((UInt32) materiaId);
binWriter.Write((UInt32) materiaLife);
binWriter.Write((Byte) mainQuality);
binWriter.Write((Byte) subQuality[0]);
binWriter.Write((Byte) subQuality[1]);
binWriter.Write((Byte) subQuality[2]);
binWriter.Write((UInt32) polish);
binWriter.Write((UInt32) param1);
binWriter.Write((UInt32) param2);
binWriter.Write((UInt32) param3);
binWriter.Write((UInt16) spiritbind);
binWriter.Write((Byte) materiaType[0]);
binWriter.Write((Byte) materiaType[1]);
binWriter.Write((Byte) materiaType[2]);
binWriter.Write((Byte) materiaType[3]);
binWriter.Write((Byte) materiaType[4]);
binWriter.Write((Byte) materiaGrade[0]);
binWriter.Write((Byte) materiaGrade[1]);
binWriter.Write((Byte) materiaGrade[2]);
binWriter.Write((Byte) materiaGrade[3]);
binWriter.Write((Byte) materiaGrade[4]);
}
}
//For loading already existing items
public InventoryItem(MySqlDataReader reader)
{
uniqueId = reader.GetUInt32("serverItemId");
itemId = reader.GetUInt32("itemId");
itemData = Server.GetItemGamedata(itemId);
quantity = reader.GetInt32("quantity");
quality = reader.GetByte("quality");
bool hasDealing = !reader.IsDBNull(reader.GetOrdinal("bazaarMode"));
if (hasDealing)
{
dealingVal = reader.GetByte("dealingValue");
dealingMode = reader.GetByte("dealingMode");
dealingAttached1 = reader.GetInt32("dealingAttached1");
dealingAttached2 = reader.GetInt32("dealingAttached2");
dealingAttached3 = reader.GetInt32("dealingAttached3");
tags[0] = reader.GetByte("dealingTag");
tagValues[0] = reader.GetByte("bazaarMode");
}
bool hasModifiers = !reader.IsDBNull(reader.GetOrdinal("modifierId"));
if (hasModifiers)
modifiers = new InventoryItem.ItemModifier(reader);
tags[1] = itemData.isExclusive ? TAG_EXCLUSIVE : (byte)0;
}
//For creating new items (only should be called by the DB)
public InventoryItem(uint uniqueId, uint itemId, int quantity, byte qualityNumber, ItemModifier modifiers = null)
{
this.uniqueId = uniqueId;
this.itemId = itemId;
this.itemData = Server.GetItemGamedata(itemId);
this.quantity = quantity;
this.quality = qualityNumber;
this.modifiers = modifiers;
tags[1] = itemData.isExclusive ? TAG_EXCLUSIVE : (byte)0;
}
public void SaveDealingInfo(MySqlCommand cmd)
{
cmd.Parameters.AddWithValue("@serverItemId", uniqueId);
cmd.Parameters.AddWithValue("@dealingValue", dealingVal);
cmd.Parameters.AddWithValue("@dealingMode", dealingMode);
cmd.Parameters.AddWithValue("@dealingAttached1", dealingAttached1);
cmd.Parameters.AddWithValue("@dealingAttached2", dealingAttached2);
cmd.Parameters.AddWithValue("@dealingAttached3", dealingAttached3);
cmd.Parameters.AddWithValue("@dealingTag", tags[0]);
cmd.Parameters.AddWithValue("@bazaarMode", tagValues[0]);
}
public byte[] ToPacketBytes()
{
byte[] data = new byte[0x70];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt64)uniqueId);
binWriter.Write((Int32)quantity);
binWriter.Write((UInt32)itemId);
if (linkSlot == 0xFFFF)
binWriter.Write((UInt16)slot);
else
binWriter.Write((UInt16)linkSlot);
linkSlot = 0xFFFF;
binWriter.Write((Byte)dealingVal);
binWriter.Write((Byte)dealingMode);
binWriter.Write((UInt32)dealingAttached1);
binWriter.Write((UInt32)dealingAttached2);
binWriter.Write((UInt32)dealingAttached3);
for (int i = 0; i < tags.Length; i++)
binWriter.Write((Byte) tags[i]);
for (int i = 0; i < tagValues.Length; i++)
binWriter.Write((Byte) tagValues[i]);
binWriter.Write((Byte)quality);
if (modifiers != null)
{
binWriter.Write((Byte)0x01);
modifiers.WriteBytes(binWriter);
}
}
}
return data;
}
public void SetQuantity(uint quantity)
{
lock (owner.GetItemPackage(itemPackage))
{
this.quantity = (int)quantity;
if (quantity < 0)
quantity = 0;
Database.SetQuantity(uniqueId, this.quantity);
if (owner != null)
owner.GetItemPackage(itemPackage).MarkDirty(this);
}
}
public void ChangeQuantity(int quantityDelta)
{
lock (owner.GetItemPackage(itemPackage))
{
this.quantity += quantityDelta;
if (quantity < 0)
quantity = 0;
if (quantity == 0)
{
owner.RemoveItem(this);
return;
}
Database.SetQuantity(uniqueId, this.quantity);
if (owner != null)
owner.GetItemPackage(itemPackage).MarkDirty(this);
}
}
public void SetOwner(Character owner, ushort itemPackage, ushort slot)
{
this.owner = owner;
this.itemPackage = itemPackage;
this.slot = slot;
}
public void ClearOwner()
{
owner = null;
itemPackage = 0xFFFF;
slot = 0xFFFF;
}
public void SetNormal()
{
if (dealingMode != 0 || tags[0] == TAG_ATTACHED)
Database.ClearDealingInfo(this);
tags[0] = 0;
tagValues[0] = 0;
dealingVal = 0;
dealingMode = 0;
dealingAttached1 = 0;
dealingAttached2 = 0;
dealingAttached3 = 0;
if (owner != null)
owner.GetItemPackage(itemPackage).MarkDirty(this);
}
public void SetSelling(byte mode, int price)
{
tags[0] = TAG_DEALING;
tagValues[0] = mode;
dealingVal = 0;
dealingMode = DEALINGMODE_PRICED;
dealingAttached1 = 0;
dealingAttached2 = price;
dealingAttached3 = 0;
if (owner != null)
owner.GetItemPackage(itemPackage).MarkDirty(this);
Database.SetDealingInfo(this);
}
public void SetAsOfferTo(byte mode, InventoryItem seeked)
{
tags[0] = TAG_DEALING;
tagValues[0] = mode;
dealingVal = 0;
dealingMode = DEALINGMODE_REFERENCED;
dealingAttached1 = ((seeked.itemPackage << 16) | seeked.slot);
dealingAttached2 = 0;
dealingAttached3 = 0;
seeked.SetSeeking();
if (owner != null)
owner.GetItemPackage(itemPackage).MarkDirty(this);
Database.SetDealingInfo(this);
}
public void UpdateOfferedSlot(ushort delta)
{
if (dealingMode == DEALINGMODE_REFERENCED)
{
ushort attachedItemPackage = (ushort)((dealingAttached1 >> 16) & 0xFF);
ushort attachedSlot = (ushort)(dealingAttached1 & 0xFF);
attachedSlot -= delta;
dealingAttached1 = ((attachedItemPackage << 16) | attachedSlot);
Database.SetDealingInfo(this);
}
}
protected void SetSeeking()
{
tags[0] = TAG_ATTACHED;
tagValues[0] = 0;
dealingVal = 0;
dealingMode = DEALINGMODE_NONE;
dealingAttached1 = 0;
dealingAttached2 = 0;
dealingAttached3 = 0;
if (owner != null)
owner.GetItemPackage(itemPackage).MarkDirty(this);
Database.SetDealingInfo(this);
}
public void SetTradeQuantity(int quantity)
{
tags[0] = 0;
tagValues[0] = 0;
dealingVal = 0;
dealingMode = DEALINGMODE_NONE;
dealingAttached1 = 0;
dealingAttached2 = 0;
dealingAttached3 = quantity;
if (owner != null)
owner.GetItemPackage(itemPackage).MarkDirty(this);
}
public int GetTradeQuantity()
{
return dealingAttached3;
}
public InventoryItem GetOfferedTo()
{
if (dealingMode != DEALINGMODE_REFERENCED)
return null;
ushort attachedItemPackage = (ushort)((dealingAttached1 >> 16) & 0xFF);
ushort attachedSlot = (ushort)(dealingAttached1 & 0xFF);
return owner.GetItemPackage(attachedItemPackage).GetItemAtSlot(attachedSlot);
}
public bool IsSelling()
{
return GetBazaarMode() == MODE_SELL_SINGLE || GetBazaarMode() == MODE_SELL_PSTACK || GetBazaarMode() == MODE_SELL_FSTACK;
}
public byte GetBazaarMode()
{
if (tags[0] == 0xC9)
return tagValues[0];
return 0;
}
public ItemData GetItemData()
{
return itemData;
}
public override string ToString()
{
if (itemData != null)
{
if (quantity <= 1)
return string.Format("{0}+{1} ({2}/{3})", itemData.name, quality-1, quantity, itemData.maxStack);
else
return string.Format("{0} ({1}/{2})", itemData.name, quantity, itemData.maxStack);
}
else
return "Invalid Item";
}
}
}