project-meteor-server/FFXIVClassic World Server
2016-12-03 13:23:32 -05:00
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DataObjects Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Packets Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! 2016-12-03 13:23:32 -05:00
Properties Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
App.config Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
ConfigConstants.cs More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
Database.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
FFXIVClassic World Server.csproj Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
NLog.config More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
NLog.xsd Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
packages.config Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
PacketProcessor.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Program.cs Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. 2016-09-24 14:17:31 -04:00
Server.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
WorldMaster.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00