project-meteor-server/data/scripts/effects/sanguine_rite3.lua
Yogurt 00017468cc New scripts
New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
2019-05-29 23:05:40 -07:00

22 lines
702 B
Lua

require("modifiers")
function onGain(owner, effect, actionContainer)
--Traited Sanguine Rite reduces damage taken by 25%.
--The icon in game says it's 50%, but it's lying
local amount = 25;
owner.AddMod(modifiersGlobal.DamageTakenDown, amount);
end;
function onLose(owner, effect, actionContainer)
local amount = 25;
owner.SubtractMod(modifiersGlobal.DamageTakenDown, amount);
end;
--Sanguine Rite restores 30% of damage taken as MP
function onDamageTaken(effect, attacker, defender, skill, action, actionContainer)
local mpToRestore = action.amount * 0.30;
defender.AddMP(mpToRestore);
actionContainer.AddMPAction(defender.actorId, 33011, mpToRestore);
end