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29 lines
852 B
C#
29 lines
852 B
C#
using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.dataobjects;
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using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
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{
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class GroupInviteResultPacket
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{
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public const ushort OPCODE = 0x1023;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(Session session, uint groupType, uint result)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt32)groupType);
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binWriter.Write((UInt32)result);
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}
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}
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return new SubPacket(true, OPCODE, session.id, data);
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}
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}
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}
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