project-meteor-server/FFXIVClassic Map Server/packets/send/search/ItemSearchResultsBodyPacket.cs

44 lines
1.3 KiB
C#

using System.IO;
using System.Text;
using System;
using FFXIVClassic.Common;
using System.Collections.Generic;
namespace FFXIVClassic_Map_Server.packets.send.search
{
class ItemSearchResultsBodyPacket
{
public const ushort OPCODE = 0x01D8;
public const uint PACKET_SIZE = 0x228;
public static SubPacket BuildPacket(uint sourceActorId, List<ItemSearchResult> itemSearchResult, ref int listOffset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
int max;
if (itemSearchResult.Count - listOffset <= 64)
max = itemSearchResult.Count - listOffset;
else
max = 64;
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)max);
foreach (ItemSearchResult item in itemSearchResult)
binWriter.Write((UInt32)item.itemId);
binWriter.Seek(0x104, SeekOrigin.Begin);
foreach (ItemSearchResult item in itemSearchResult)
binWriter.Write((UInt32)item.numItems);
}
}
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}