project-meteor-server/FFXIVClassic World Server
Tahir Akhlaq 4a320d7096 added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
2016-12-05 14:26:20 +00:00
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DataObjects If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00
Packets Localhost Character's id was hardcoded by accident. 2016-12-03 18:56:32 -05:00
Properties Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
App.config Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
ConfigConstants.cs added launch args for ip/port and default config loading 2016-12-05 14:26:20 +00:00
Database.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
FFXIVClassic World Server.csproj added launch args for ip/port and default config loading 2016-12-05 14:26:20 +00:00
NLog.config More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
NLog.xsd Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
packages.config Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
PacketProcessor.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Program.cs added launch args for ip/port and default config loading 2016-12-05 14:26:20 +00:00
Server.cs Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
WorldMaster.cs If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00