project-meteor-server/FFXIVClassic Map Server/lua
2016-01-31 12:23:12 -05:00
..
LuaEngine.cs Redid the database, actor_class and npclist was combined. Added commands to the lua engine. Script will default to a PopulaceStandard if no script detected to avoid crashing. Static Actors now loaded from the static actors file. 2016-01-28 23:24:20 -05:00
LuaEvent.cs Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils. 2016-01-01 14:04:44 -05:00
LuaNpc.cs Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot. 2016-01-24 17:11:35 -05:00
LuaParam.cs Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils. 2016-01-01 14:04:44 -05:00
LuaPlayer.cs Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot. 2016-01-24 17:11:35 -05:00
LuaUtils.cs Lua Parameter type 0 is now signed int. Type 1 in unsigned int. ShopSalesman script uses signed. 2016-01-31 12:23:12 -05:00