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				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.
This commit is contained in:
		@@ -22,8 +22,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
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            {
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                using (BinaryWriter binWriter = new BinaryWriter(mem))
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                {
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                    int value1 = 0x10; //Instance ID?
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                    int value2 = 0x3980;
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                    int value1 = 0x02; //Instance ID?
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                    int value2 = 0x2bc0;
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                    binWriter.Write((Int16)value1);
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                    binWriter.Write((Int16)value2);
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                    binWriter.Write(Encoding.ASCII.GetBytes(objectName), 0, Encoding.ASCII.GetByteCount(objectName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(objectName));
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@@ -1,4 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.actors;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -13,7 +14,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
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        public const ushort OPCODE = 0x016B;
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        public const uint PACKET_SIZE = 0x48;
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, byte unknown1, byte unknown2, string conditionName)
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, EventList.NoticeEventCondition condition)
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        {
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            byte[] data = new byte[PACKET_SIZE - 0x20];
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@@ -21,9 +22,9 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
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            {
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                using (BinaryWriter binWriter = new BinaryWriter(mem))
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                {
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                    binWriter.Write((Byte)unknown1);
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                    binWriter.Write((Byte)unknown2);
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                    binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(conditionName));
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                    binWriter.Write((Byte)condition.unknown1);
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                    binWriter.Write((Byte)condition.unknown2);
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                    binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
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                }
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            }
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@@ -1,4 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.actors;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -13,24 +14,22 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
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        public const ushort OPCODE = 0x016F;
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        public const uint PACKET_SIZE = 0x58;
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID)
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, EventList.PushCircleEventCondition condition)
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        {
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            byte[] data = new byte[PACKET_SIZE - 0x20];
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            string eventName = "";
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            using (MemoryStream mem = new MemoryStream(data))
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            {
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                using (BinaryWriter binWriter = new BinaryWriter(mem))
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                {
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                    binWriter.Write((Single)0.0f);
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                    binWriter.Write((UInt32)0);
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                    binWriter.Write((Single)0.0f);
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                    binWriter.Write((Single)condition.radius);
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                    binWriter.Write((UInt32)0x44533088);
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                    binWriter.Write((Single)100.0f);
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                    binWriter.Seek(4, SeekOrigin.Current);
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                    binWriter.Write((Byte)(condition.outwards ? 0x11 : 0x1)); //If == 0x10, Inverted Bounding Box
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                    binWriter.Write((Byte)0);
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                    binWriter.Write((Byte)0);
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                    binWriter.Write((Byte)0);
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                    binWriter.Write(Encoding.ASCII.GetBytes(eventName), 0, Encoding.ASCII.GetByteCount(eventName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(eventName));
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                    binWriter.Write((Byte)(condition.silent ? 0x1 : 0x0)); //Silent Trigger
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                    binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
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                }
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            }
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@@ -1,4 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.actors;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -13,27 +14,27 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
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        public const ushort OPCODE = 0x0170;
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        public const uint PACKET_SIZE = 0x60;
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID)
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, EventList.PushFanEventCondition condition)
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        {
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            byte[] data = new byte[PACKET_SIZE - 0x20];
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            string eventName = "";
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            using (MemoryStream mem = new MemoryStream(data))
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            {
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                using (BinaryWriter binWriter = new BinaryWriter(mem))
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                {
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                    binWriter.Write((Single)0.0f);
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                    binWriter.Write((UInt32)0);
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                    binWriter.Write((Single)0.0f);
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                    binWriter.Write((Single)condition.radius);
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                    binWriter.Write((UInt32)0xbfc90fdb);
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                    binWriter.Write((UInt32)0x3f860a92);
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                    binWriter.Write((UInt32)sourceActorID); //Actor Id
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                    binWriter.Write((Single)10.0f);
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                    binWriter.Seek(4, SeekOrigin.Current);
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                    binWriter.Write((Byte)(condition.outwards ? 0x11 : 0x1)); //If == 0x10, Inverted Bounding Box
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                    binWriter.Write((Byte)0);
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                    binWriter.Write((Byte)0);
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                    binWriter.Write((Byte)0);
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                    binWriter.Write(Encoding.ASCII.GetBytes(eventName), 0, Encoding.ASCII.GetByteCount(eventName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(eventName));
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                    binWriter.Write((Byte)(condition.silent ? 0x1 : 0x0)); //Silent Trigger
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                    binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
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                }
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            }
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            new SubPacket(OPCODE, sourceActorID, playerActorID, data).debugPrintSubPacket();
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            return new SubPacket(OPCODE, sourceActorID, playerActorID, data);
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        }
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    }
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@@ -1,4 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.actors;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -11,26 +12,24 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
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    class SetPushEventConditionWithTriggerBox
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    {
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        public const ushort OPCODE = 0x0175;
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        public const uint PACKET_SIZE = 0x58;
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        public const uint PACKET_SIZE = 0x60;
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID)
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, EventList.PushBoxEventCondition condition)
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        {
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            byte[] data = new byte[PACKET_SIZE - 0x20];
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            string eventName = "";
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            using (MemoryStream mem = new MemoryStream(data))
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            {
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                using (BinaryWriter binWriter = new BinaryWriter(mem))
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                {
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                    binWriter.Write((Single)0.0f);
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                    binWriter.Write((UInt32)0);
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                    binWriter.Write((Single)0.0f);
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                    binWriter.Seek(4, SeekOrigin.Current);
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                    binWriter.Write((UInt32)condition.size);
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                    binWriter.Write((UInt32)0x1A5);
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                    binWriter.Write((UInt32)4);
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                    binWriter.Seek(8, SeekOrigin.Current);
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                    binWriter.Write((Byte)(condition.outwards ? 0x11 : 0x1)); //If == 0x10, Inverted Bounding Box
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                    binWriter.Write((Byte)0);
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                    binWriter.Write((Byte)0);
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                    binWriter.Write((Byte)0);
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                    binWriter.Write(Encoding.ASCII.GetBytes(eventName), 0, Encoding.ASCII.GetByteCount(eventName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(eventName));
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                    binWriter.Write((Byte)(condition.silent ? 0x1 : 0x0)); //Silent Trigger;
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                    binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
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                }
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            }
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@@ -1,4 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.actors;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@@ -13,7 +14,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
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        public const ushort OPCODE = 0x012E;
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        public const uint PACKET_SIZE = 0x48;
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, byte unknown1, byte unknown2, string conditionName)
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        public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, EventList.TalkEventCondition condition)
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        {
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            byte[] data = new byte[PACKET_SIZE - 0x20];
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@@ -21,9 +22,9 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
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            {
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                using (BinaryWriter binWriter = new BinaryWriter(mem))
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                {
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                    binWriter.Write((Byte)unknown1);
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                    binWriter.Write((Byte)unknown2);
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                    binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(conditionName));
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                    binWriter.Write((Byte)condition.unknown1);
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                    binWriter.Write((Byte)condition.unknown2);
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                    binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
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                }
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            }
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