project-meteor-server/FFXIVClassic Map Server/packets/send/Actor/events/SetPushEventConditionWithFan.cs

42 lines
1.8 KiB
C#

using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{
class SetPushEventConditionWithFan
{
public const ushort OPCODE = 0x0170;
public const uint PACKET_SIZE = 0x60;
public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, EventList.PushFanEventCondition condition)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((Single)condition.radius);
binWriter.Write((UInt32)0xbfc90fdb);
binWriter.Write((UInt32)0x3f860a92);
binWriter.Write((UInt32)sourceActorID); //Actor Id
binWriter.Write((Single)10.0f);
binWriter.Seek(4, SeekOrigin.Current);
binWriter.Write((Byte)(condition.outwards ? 0x11 : 0x1)); //If == 0x10, Inverted Bounding Box
binWriter.Write((Byte)0);
binWriter.Write((Byte)(condition.silent ? 0x1 : 0x0)); //Silent Trigger
binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
}
}
new SubPacket(OPCODE, sourceActorID, playerActorID, data).debugPrintSubPacket();
return new SubPacket(OPCODE, sourceActorID, playerActorID, data);
}
}
}