abilities now use correct animation id (<3 azia)

- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus)
This commit is contained in:
Tahir Akhlaq
2017-08-25 03:52:43 +01:00
parent 88abd59ec3
commit 11bbb023d9
25 changed files with 426 additions and 235 deletions

View File

@@ -23,5 +23,11 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
}
defender.DelHP((short)damage);
}
public static int CalculateSpellDamage(Character attacker, Character defender, Ability spell)
{
// todo: spell formulas and stuff (stoneskin, mods, stats, etc)
return 69;
}
}
}