Removed oooold test code.

This commit is contained in:
Filip Maj 2017-07-06 22:10:19 -04:00
parent ddfc71d3af
commit 151756329c

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@ -96,29 +96,11 @@ namespace FFXIVClassic_Map_Server.dataobjects
//Remove missing actors //Remove missing actors
for (int i = 0; i < actorInstanceList.Count; i++) for (int i = 0; i < actorInstanceList.Count; i++)
{ {
if (list.Contains(actorInstanceList[i]) && actorInstanceList[i] is Npc)
{
Npc npc = (Npc)actorInstanceList[i];
long milliseconds = DateTime.Now.Ticks / TimeSpan.TicksPerMillisecond;
if (npc.GetUniqueId().Equals("1") && milliseconds - lastMilis > 1000)
{
lastMilis = milliseconds;
QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId));
actorInstanceList.RemoveAt(i);
continue;
}
}
if (!list.Contains(actorInstanceList[i])) if (!list.Contains(actorInstanceList[i]))
{ {
QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId)); QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId));
actorInstanceList.RemoveAt(i); actorInstanceList.RemoveAt(i);
} }
} }
//Add new actors or move //Add new actors or move