Reimplemented ConsoleColor for packets in NLog.

This commit is contained in:
deviltti 2016-06-21 18:52:20 -04:00
parent 0aac675b30
commit 590ad3e002
3 changed files with 184 additions and 162 deletions

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@ -1,16 +1,17 @@
<?xml version="1.0" encoding="utf-8" ?>
<?xml version="1.0" encoding="utf-8"?>
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.nlog-project.org/schemas/NLog.xsd NLog.xsd"
autoReload="true"
throwExceptions="false"
internalLogLevel="Off" internalLogFile="c:\temp\nlog-internal.log" >
internalLogLevel="Off" internalLogFile="c:\temp\nlog-internal.log">
<!-- optional, add some variabeles
https://github.com/nlog/NLog/wiki/Configuration-file#variables
-->
<variable name="myvar" value="myvalue"/>
<variable name="myvar" value="myvalue" />
<!--
See https://github.com/nlog/nlog/wiki/Configuration-file
@ -23,24 +24,33 @@
See https://github.com/nlog/NLog/wiki/Targets for possible targets.
See https://github.com/nlog/NLog/wiki/Layout-Renderers for the possible layout renderers.
-->
<!--
Write events to a file with the date in the filename.
<target xsi:type="File" name="f" fileName="${basedir}/logs/${shortdate}.log"
layout="${longdate} ${uppercase:${level}} ${message}" />
-->
<!--<target xsi:type="ColoredConsole" name="console" layout="[${longdate}] [${uppercase:${level}}] ${message}" />-->
<target xsi:type="File" name="file" fileName="${basedir}/logs/${shortdate}/map.log" layout="[${longdate}] [${uppercase:${level}}] ${message}"/>
<target xsi:type="ColoredConsole" name="console" layout="[${longdate}] [${uppercase:${level}}] ${message}">
<highlight-row condition="equals('${logger}','FFXIVClassic_Map_Server.packets.BasePacket') and equals('${event-context:item=color}','5')" foregroundColor="White" backgroundColor="Yellow" />
<highlight-row condition="equals('${logger}','FFXIVClassic_Map_Server.packets.SubPacket') and equals('${event-context:item=color}','5')" foregroundColor="White" backgroundColor="DarkMagenta" />
</target>
<!--<target xsi:type="ColoredConsole" name="console" layout="[${longdate}] [${uppercase:${level}}] ${message}" />-->
<target xsi:type="File" name="file" fileName="${basedir}/logs/${shortdate}/map.log"
layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}" />
<target xsi:type="ColoredConsole" name="console"
layout="[${date:format=MM/dd/yyyy HH\:mm\:ss}][${uppercase:${level}}]${message}">
<highlight-row
condition="equals('${logger}', 'FFXIVClassic_Map_Server.packets.BasePacket') and equals('${event-context:item=color}', '6')"
backgroundColor="DarkYellow" foregroundColor="NoChange" />
<highlight-row
condition="equals('${logger}', 'FFXIVClassic_Map_Server.packets.SubPacket') and equals('${event-context:item=color}', '4')"
backgroundColor="DarkRed" foregroundColor="NoChange" />
<highlight-row
condition="equals('${logger}', 'FFXIVClassic_Map_Server.packets.SubPacket') and equals('${event-context:item=color}', '5')"
backgroundColor="DarkMagenta" foregroundColor="NoChange" />
</target>
</targets>
<rules>
<!-- add your logging rules here -->
<logger name='*' minlevel='Trace' writeTo='file' />
<logger name='*' minlevel='Trace' writeTo='console' />
<logger name='*' minlevel='Trace' writeTo='file' />
<logger name='*' minlevel='Trace' writeTo='console' />
<!--
Write all events with minimal level of Debug (So Debug, Info, Warn, Error and Fatal, but not Trace) to "f"
<logger name="*" minlevel="Debug" writeTo="f" />

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@ -1,47 +1,43 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.IO;
using FFXIVClassic.Common;
using NLog;
using System.Runtime.InteropServices;
namespace FFXIVClassic_Map_Server.packets
{
[StructLayout(LayoutKind.Sequential)]
public struct BasePacketHeader
{
public byte isAuthenticated;
public byte isCompressed;
public ushort connectionType;
public ushort packetSize;
public ushort numSubpackets;
public ulong timestamp; //Miliseconds
public byte isAuthenticated;
public byte isCompressed;
public ushort connectionType;
public ushort packetSize;
public ushort numSubpackets;
public ulong timestamp; //Miliseconds
}
public class BasePacket
public class BasePacket
{
public static Logger Log = LogManager.GetCurrentClassLogger();
public const int TYPE_ZONE = 1;
public const int TYPE_CHAT = 2;
public const int BASEPACKET_SIZE = 0x10;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
public byte[] data;
public BasePacketHeader header;
public byte[] data;
//Loads a sniffed packet from a file
public unsafe BasePacket(String path)
public unsafe BasePacket(string path)
{
byte[] bytes = File.ReadAllBytes(path);
var bytes = File.ReadAllBytes(path);
if (bytes.Length < BASEPACKET_SIZE)
throw new OverflowException("Packet Error: Packet was too small");
fixed (byte* pdata = &bytes[0])
{
header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
if (bytes.Length < header.packetSize)
@ -66,7 +62,7 @@ namespace FFXIVClassic_Map_Server.packets
fixed (byte* pdata = &bytes[0])
{
header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
if (bytes.Length < header.packetSize)
@ -75,7 +71,7 @@ namespace FFXIVClassic_Map_Server.packets
int packetSize = header.packetSize;
data = new byte[packetSize - BASEPACKET_SIZE];
Array.Copy(bytes, BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
Array.Copy(bytes, BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
}
public unsafe BasePacket(byte[] bytes, ref int offset)
@ -85,13 +81,13 @@ namespace FFXIVClassic_Map_Server.packets
fixed (byte* pdata = &bytes[offset])
{
header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
int packetSize = header.packetSize;
if (bytes.Length < offset + header.packetSize)
throw new OverflowException("Packet Error: Packet size didn't equal given size");
throw new OverflowException("Packet Error: Packet size didn't equal given size");
data = new byte[packetSize - BASEPACKET_SIZE];
Array.Copy(bytes, offset + BASEPACKET_SIZE, data, 0, packetSize - BASEPACKET_SIZE);
@ -100,24 +96,24 @@ namespace FFXIVClassic_Map_Server.packets
}
public BasePacket(BasePacketHeader header, byte[] data)
{
{
this.header = header;
this.data = data;
}
public List<SubPacket> GetSubpackets()
{
List<SubPacket> subpackets = new List<SubPacket>(header.numSubpackets);
var subpackets = new List<SubPacket>(header.numSubpackets);
int offset = 0;
var offset = 0;
while (offset < data.Length)
subpackets.Add(new SubPacket(data, ref offset));
subpackets.Add(new SubPacket(data, ref offset));
return subpackets;
}
public unsafe static BasePacketHeader GetHeader(byte[] bytes)
public static unsafe BasePacketHeader GetHeader(byte[] bytes)
{
BasePacketHeader header;
if (bytes.Length < BASEPACKET_SIZE)
@ -125,7 +121,7 @@ namespace FFXIVClassic_Map_Server.packets
fixed (byte* pdata = &bytes[0])
{
header = (BasePacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
header = (BasePacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(BasePacketHeader));
}
return header;
@ -133,10 +129,10 @@ namespace FFXIVClassic_Map_Server.packets
public byte[] GetHeaderBytes()
{
int size = Marshal.SizeOf(header);
byte[] arr = new byte[size];
var size = Marshal.SizeOf(header);
var arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(header, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@ -145,7 +141,7 @@ namespace FFXIVClassic_Map_Server.packets
public byte[] GetPacketBytes()
{
byte[] outBytes = new byte[header.packetSize];
var outBytes = new byte[header.packetSize];
Array.Copy(GetHeaderBytes(), 0, outBytes, 0, BASEPACKET_SIZE);
Array.Copy(data, 0, outBytes, BASEPACKET_SIZE, data.Length);
return outBytes;
@ -154,16 +150,18 @@ namespace FFXIVClassic_Map_Server.packets
//Replaces all instances of the sniffed actorID with the given one
public void ReplaceActorID(uint actorID)
{
using (MemoryStream mem = new MemoryStream(data))
using (var mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
using (var binWriter = new BinaryWriter(mem))
{
using (BinaryReader binreader = new BinaryReader(mem))
using (var binreader = new BinaryReader(mem))
{
while (binreader.BaseStream.Position + 4 < data.Length)
{
uint read = binreader.ReadUInt32();
if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 || read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb || read == 0x6c) //Original ID
var read = binreader.ReadUInt32();
if (read == 0x029B2941 || read == 0x02977DC7 || read == 0x0297D2C8 || read == 0x0230d573 ||
read == 0x23317df || read == 0x23344a3 || read == 0x1730bdb || read == 0x6c)
//Original ID
{
binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
binWriter.Write(actorID);
@ -177,15 +175,15 @@ namespace FFXIVClassic_Map_Server.packets
//Replaces all instances of the sniffed actorID with the given one
public void ReplaceActorID(uint fromActorID, uint actorID)
{
using (MemoryStream mem = new MemoryStream(data))
using (var mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
using (var binWriter = new BinaryWriter(mem))
{
using (BinaryReader binreader = new BinaryReader(mem))
using (var binreader = new BinaryReader(mem))
{
while (binreader.BaseStream.Position + 4 < data.Length)
{
uint read = binreader.ReadUInt32();
var read = binreader.ReadUInt32();
if (read == fromActorID) //Original ID
{
binWriter.BaseStream.Seek(binreader.BaseStream.Position - 0x4, SeekOrigin.Begin);
@ -197,49 +195,65 @@ namespace FFXIVClassic_Map_Server.packets
}
}
public void DebugPrintPacket()
{
#if DEBUG
logger.ColorDebug(
string.Format("IsAuth:{0} IsEncrypted:{1}, Size:0x{2:X}, NumSubpackets:{3}{4}{5}",
header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets,
Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkYellow);
foreach (var sub in GetSubpackets())
{
sub.DebugPrintSubPacket();
}
#endif
}
#region Utility Functions
public static BasePacket CreatePacket(List<SubPacket> subpackets, bool isAuthed, bool isCompressed)
{
//Create Header
BasePacketHeader header = new BasePacketHeader();
var header = new BasePacketHeader();
byte[] data = null;
header.isAuthenticated = isAuthed?(byte)1:(byte)0;
header.isCompressed = isCompressed?(byte)1:(byte)0;
header.numSubpackets = (ushort)subpackets.Count;
header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
header.isCompressed = isCompressed ? (byte) 1 : (byte) 0;
header.numSubpackets = (ushort) subpackets.Count;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
//Get packet size
foreach (SubPacket subpacket in subpackets)
foreach (var subpacket in subpackets)
header.packetSize += subpacket.header.subpacketSize;
data = new byte[header.packetSize-0x10];
data = new byte[header.packetSize - 0x10];
//Add Subpackets
int offset = 0;
foreach (SubPacket subpacket in subpackets)
var offset = 0;
foreach (var subpacket in subpackets)
{
byte[] subpacketData = subpacket.GetBytes();
var subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, offset, subpacketData.Length);
offset += (ushort)subpacketData.Length;
offset += (ushort) subpacketData.Length;
}
Debug.Assert(data != null && offset == data.Length && header.packetSize == 0x10 + offset);
BasePacket packet = new BasePacket(header, data);
var packet = new BasePacket(header, data);
return packet;
}
public static BasePacket CreatePacket(SubPacket subpacket, bool isAuthed, bool isCompressed)
{
//Create Header
BasePacketHeader header = new BasePacketHeader();
var header = new BasePacketHeader();
byte[] data = null;
header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
header.isCompressed = isCompressed ? (byte)1 : (byte)0;
header.numSubpackets = (ushort)1;
header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
header.isCompressed = isCompressed ? (byte) 1 : (byte) 0;
header.numSubpackets = 1;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
@ -249,68 +263,41 @@ namespace FFXIVClassic_Map_Server.packets
data = new byte[header.packetSize - 0x10];
//Add Subpackets
byte[] subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
var subpacketData = subpacket.GetBytes();
Array.Copy(subpacketData, 0, data, 0, subpacketData.Length);
Debug.Assert(data != null);
BasePacket packet = new BasePacket(header, data);
var packet = new BasePacket(header, data);
return packet;
}
public static BasePacket CreatePacket(byte[] data, bool isAuthed, bool isCompressed)
{
Debug.Assert(data != null);
//Create Header
BasePacketHeader header = new BasePacketHeader();
var header = new BasePacketHeader();
header.isAuthenticated = isAuthed ? (byte)1 : (byte)0;
header.isCompressed = isCompressed ? (byte)1 : (byte)0;
header.numSubpackets = (ushort)1;
header.isAuthenticated = isAuthed ? (byte) 1 : (byte) 0;
header.isCompressed = isCompressed ? (byte) 1 : (byte) 0;
header.numSubpackets = 1;
header.packetSize = BASEPACKET_SIZE;
header.timestamp = Utils.MilisUnixTimeStampUTC();
//Get packet size
header.packetSize += (ushort)data.Length;
header.packetSize += (ushort) data.Length;
BasePacket packet = new BasePacket(header, data);
var packet = new BasePacket(header, data);
return packet;
}
public static unsafe void EncryptPacket(Blowfish blowfish, BasePacket packet)
{
byte[] data = packet.data;
var data = packet.data;
int size = packet.header.packetSize;
int offset = 0;
while (offset < data.Length) {
if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
throw new OverflowException("Packet Error: Subpacket was too small");
SubPacketHeader header;
fixed (byte* pdata = &data[offset])
{
header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (data.Length < offset + header.subpacketSize)
throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
blowfish.Encipher(data, offset + 0x10, header.subpacketSize-0x10);
offset += header.subpacketSize;
}
}
public static unsafe void DecryptPacket(Blowfish blowfish, ref BasePacket packet)
{
byte[] data = packet.data;
int size = packet.header.packetSize;
int offset = 0;
var offset = 0;
while (offset < data.Length)
{
if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
@ -319,35 +306,54 @@ namespace FFXIVClassic_Map_Server.packets
SubPacketHeader header;
fixed (byte* pdata = &data[offset])
{
header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (data.Length < offset + header.subpacketSize)
throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
blowfish.Decipher(data, offset + 0x10, header.subpacketSize-0x10);
blowfish.Encipher(data, offset + 0x10, header.subpacketSize - 0x10);
offset += header.subpacketSize;
}
}
#endregion
public void DebugPrintPacket()
public static unsafe void DecryptPacket(Blowfish blowfish, ref BasePacket packet)
{
#if DEBUG
// todo: create new target for colourful packet logging
//Console.BackgroundColor = ConsoleColor.DarkYellow;
var data = packet.data;
int size = packet.header.packetSize;
Log.Debug("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
foreach (SubPacket sub in GetSubpackets())
var offset = 0;
while (offset < data.Length)
{
sub.DebugPrintSubPacket();
}
if (data.Length < offset + SubPacket.SUBPACKET_SIZE)
throw new OverflowException("Packet Error: Subpacket was too small");
//Console.BackgroundColor = ConsoleColor.Black;
#endif
SubPacketHeader header;
fixed (byte* pdata = &data[offset])
{
header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (data.Length < offset + header.subpacketSize)
throw new OverflowException("Packet Error: Subpacket size didn't equal subpacket data");
blowfish.Decipher(data, offset + 0x10, header.subpacketSize - 0x10);
offset += header.subpacketSize;
}
}
#endregion
}
}
public static class LoggerExtensions
{
public static void ColorDebug(this Logger logger, string message, ConsoleOutputColor color)
{
var logEvent = new LogEventInfo(LogLevel.Debug, logger.Name, message);
logEvent.Properties["color"] = (int) color;
logger.Log(logEvent);
}
}
}

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@ -1,39 +1,37 @@
using System;
using System.Runtime.InteropServices;
using FFXIVClassic.Common;
using NLog;
namespace FFXIVClassic_Map_Server.packets
{
[StructLayout(LayoutKind.Sequential)]
public struct SubPacketHeader
{
public ushort subpacketSize;
public ushort type;
public uint sourceId;
public uint targetId;
public uint unknown1;
public ushort subpacketSize;
public ushort type;
public uint sourceId;
public uint targetId;
public uint unknown1;
}
[StructLayout(LayoutKind.Sequential)]
public struct GameMessageHeader
{
public ushort unknown4; //Always 0x14
public ushort opcode;
public uint unknown5;
public uint timestamp;
public uint unknown6;
public ushort unknown4; //Always 0x14
public ushort opcode;
public uint unknown5;
public uint timestamp;
public uint unknown6;
}
public class SubPacket
{
public static Logger Log = LogManager.GetCurrentClassLogger();
public const int SUBPACKET_SIZE = 0x10;
public const int GAMEMESSAGE_SIZE = 0x10;
public SubPacketHeader header;
private static readonly Logger logger = LogManager.GetCurrentClassLogger();
public byte[] data;
public GameMessageHeader gameMessage;
public byte[] data;
public SubPacketHeader header;
public unsafe SubPacket(byte[] bytes, ref int offset)
{
@ -42,14 +40,15 @@ namespace FFXIVClassic_Map_Server.packets
fixed (byte* pdata = &bytes[offset])
{
header = (SubPacketHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
header = (SubPacketHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(SubPacketHeader));
}
if (header.type == 0x3)
{
fixed (byte* pdata = &bytes[offset + SUBPACKET_SIZE])
{
gameMessage = (GameMessageHeader)Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
gameMessage =
(GameMessageHeader) Marshal.PtrToStructure(new IntPtr(pdata), typeof(GameMessageHeader));
}
}
@ -72,8 +71,8 @@ namespace FFXIVClassic_Map_Server.packets
public SubPacket(ushort opcode, uint sourceId, uint targetId, byte[] data)
{
this.header = new SubPacketHeader();
this.gameMessage = new GameMessageHeader();
header = new SubPacketHeader();
gameMessage = new GameMessageHeader();
gameMessage.opcode = opcode;
header.sourceId = sourceId;
@ -89,13 +88,13 @@ namespace FFXIVClassic_Map_Server.packets
this.data = data;
header.subpacketSize = (ushort)(SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
header.subpacketSize = (ushort) (SUBPACKET_SIZE + GAMEMESSAGE_SIZE + data.Length);
}
public SubPacket(SubPacket original, uint newTargetId)
{
this.header = new SubPacketHeader();
this.gameMessage = original.gameMessage;
header = new SubPacketHeader();
gameMessage = original.gameMessage;
header.subpacketSize = original.header.subpacketSize;
header.type = original.header.type;
header.sourceId = original.header.sourceId;
@ -105,10 +104,10 @@ namespace FFXIVClassic_Map_Server.packets
public byte[] GetHeaderBytes()
{
int size = Marshal.SizeOf(header);
byte[] arr = new byte[size];
var size = Marshal.SizeOf(header);
var arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(header, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@ -117,10 +116,10 @@ namespace FFXIVClassic_Map_Server.packets
public byte[] GetGameMessageBytes()
{
int size = Marshal.SizeOf(gameMessage);
byte[] arr = new byte[size];
var size = Marshal.SizeOf(gameMessage);
var arr = new byte[size];
IntPtr ptr = Marshal.AllocHGlobal(size);
var ptr = Marshal.AllocHGlobal(size);
Marshal.StructureToPtr(gameMessage, ptr, true);
Marshal.Copy(ptr, arr, 0, size);
Marshal.FreeHGlobal(ptr);
@ -129,7 +128,7 @@ namespace FFXIVClassic_Map_Server.packets
public byte[] GetBytes()
{
byte[] outBytes = new byte[header.subpacketSize];
var outBytes = new byte[header.subpacketSize];
Array.Copy(GetHeaderBytes(), 0, outBytes, 0, SUBPACKET_SIZE);
if (header.type == 0x3)
@ -142,23 +141,30 @@ namespace FFXIVClassic_Map_Server.packets
public void DebugPrintSubPacket()
{
#if DEBUG
// todo: create new target for colourful packet logging
//Console.BackgroundColor = ConsoleColor.DarkRed;
logger.ColorDebug(
string.Format("Size:0x{0:X} Opcode:0x{1:X}{2}{3}", header.subpacketSize, header.type,
Environment.NewLine,
Utils.ByteArrayToHex(GetHeaderBytes())), ConsoleOutputColor.DarkRed);
Log.Debug("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(GetHeaderBytes()));
if (header.type == 0x03)
{
Log.Debug("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE));
logger.ColorDebug(Utils.ByteArrayToHex(GetGameMessageBytes(), SUBPACKET_SIZE),
ConsoleOutputColor.DarkRed);
//Console.BackgroundColor = ConsoleColor.DarkMagenta;
Log.Debug("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE));
logger.ColorDebug(Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE),
ConsoleOutputColor.DarkMagenta);
}
//Console.BackgroundColor = ConsoleColor.Black;
#endif
}
}
}
public static class LoggerExtensions
{
public static void ColorDebug(this Logger logger, string message, ConsoleOutputColor color)
{
var logEvent = new LogEventInfo(LogLevel.Debug, logger.Name, message);
logEvent.Properties["color"] = (int) color;
logger.Log(logEvent);
}
}
}