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2nd half of previous commit
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@ -25,7 +25,7 @@ namespace FFXIVClassic_Lobby_Server
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{
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{
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private Dictionary<uint, ConnectedPlayer> mConnectedPlayerList;
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private Dictionary<uint, ConnectedPlayer> mConnectedPlayerList;
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private static WorldManager mWorldManager = Server.GetWorldManager();
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private static WorldManager mWorldManager = Server.GetWorldManager();
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private static Dictionary<uint, Item> gamedataItems = Server.getItemGamedataList();
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private static Dictionary<uint, Item> gamedataItems = Server.GetGamedataItems();
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// For the moment, this is the only predefined item
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// For the moment, this is the only predefined item
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// TODO: make a list/enum in the future so that items can be given by name, instead of by id
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// TODO: make a list/enum in the future so that items can be given by name, instead of by id
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@ -340,7 +340,7 @@ namespace FFXIVClassic_Lobby_Server
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return mConnectedPlayerList;
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return mConnectedPlayerList;
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}
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}
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public static Dictionary<uint, Item> getItemGamedataList()
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public static Dictionary<uint, Item> GetGamedataItems()
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{
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{
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return gamedataItems;
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return gamedataItems;
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}
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}
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