mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Started implementing LS management. Rank change works.
This commit is contained in:
@@ -680,7 +680,8 @@ namespace FFXIVClassic_Map_Server
|
||||
|
||||
public void RequestWorldLinkshellRankChange(Player player, string lsname, string memberName, byte newRank)
|
||||
{
|
||||
|
||||
SubPacket packet = LinkshellRankChangePacket.BuildPacket(player.playerSession, memberName, lsname, newRank);
|
||||
Server.GetWorldConnection().QueuePacket(packet, true, false);
|
||||
}
|
||||
|
||||
public void RequestWorldLinkshellInviteMember(Player player, string lsname, uint invitedActorId)
|
||||
@@ -695,9 +696,10 @@ namespace FFXIVClassic_Map_Server
|
||||
Server.GetWorldConnection().QueuePacket(packet, true, false);
|
||||
}
|
||||
|
||||
public bool RequestWorldLinkshellRemoveMember(Player player, bool wasKicked, string lsname, string memberName)
|
||||
public void RequestWorldLinkshellLeave(Player player, string lsname)
|
||||
{
|
||||
return false;
|
||||
SubPacket packet = LinkshellLeavePacket.BuildPacket(player.playerSession, lsname, false);
|
||||
Server.GetWorldConnection().QueuePacket(packet, true, false);
|
||||
}
|
||||
|
||||
private void RequestWorldServerZoneChange(Player player, uint destinationZoneId, byte spawnType, float spawnX, float spawnY, float spawnZ, float spawnRotation)
|
||||
|
Reference in New Issue
Block a user