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	Started implementing LS management. Rank change works.
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		| @@ -0,0 +1,31 @@ | ||||
| using FFXIVClassic.Common; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Text; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group | ||||
| { | ||||
|     class LinkshellLeavePacket | ||||
|     { | ||||
|         public const ushort OPCODE = 0x1031; | ||||
|         public const uint PACKET_SIZE = 0x48; | ||||
|  | ||||
|         public static SubPacket BuildPacket(Session session, string lsName, bool isDisband) | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE - 0x20]; | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write((UInt16)(isDisband ? 1 : 0)); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(lsName), 0, Encoding.ASCII.GetByteCount(lsName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(lsName)); | ||||
|                 } | ||||
|             } | ||||
|             return new SubPacket(true, OPCODE, session.id, session.id, data); | ||||
|         } | ||||
|  | ||||
|     } | ||||
| } | ||||
| @@ -0,0 +1,34 @@ | ||||
| using FFXIVClassic.Common; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Text; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group | ||||
| { | ||||
|     class LinkshellRankChangePacket | ||||
|     { | ||||
|         public const ushort OPCODE = 0x1032; | ||||
|         public const uint PACKET_SIZE = 0x68; | ||||
|  | ||||
|         public static SubPacket BuildPacket(Session session, string name, string lsName, byte rank) | ||||
|         { | ||||
|             byte[] data = new byte[PACKET_SIZE - 0x20]; | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
|                 using (BinaryWriter binWriter = new BinaryWriter(mem)) | ||||
|                 { | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(name), 0, Encoding.ASCII.GetByteCount(name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(name)); | ||||
|                     binWriter.Seek(0x20, SeekOrigin.Begin); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(lsName), 0, Encoding.ASCII.GetByteCount(lsName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(lsName)); | ||||
|                     binWriter.Seek(0x40, SeekOrigin.Begin); | ||||
|                     binWriter.Write((Byte)rank); | ||||
|                 } | ||||
|             } | ||||
|             return new SubPacket(true, OPCODE, session.id, session.id, data); | ||||
|         } | ||||
|  | ||||
|     } | ||||
| } | ||||
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