Fixed postbuild typos.

Automatically copy the scripts folder.
Pre-edited player.lua to disable addQuest / Directors.
This commit is contained in:
Robert Baker 2017-04-02 11:34:14 -07:00
parent 25e55bf6df
commit 6642ed7e12
3 changed files with 8 additions and 6 deletions

View File

@ -135,7 +135,7 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(SolutionDir)data\lobby_config.ini" "$(SolutionDir)$(ProjectName)$(OutDir)"</PostBuildEvent>
<PostBuildEvent>xcopy "$(SolutionDir)data\lobby_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d</PostBuildEvent>
</PropertyGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@ -150,4 +150,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View File

@ -295,7 +295,9 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)$(OutDir)"</PostBuildEvent>
<PostBuildEvent>xcopy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d
xcopy "$(SolutionDir)data\scripts" "$(SolutionDir)$(ProjectName)\$(OutDir)scripts\" /e /d /y /s
xcopy "$(SolutionDir)data\staticactors.bin" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d</PostBuildEvent>
</PropertyGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
@ -310,4 +312,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

View File

@ -1,7 +1,7 @@
local initClassItems, initRaceItems;
function onBeginLogin(player)
--[[
--New character, set the initial quest
if (player:GetPlayTime(false) == 0) then
initialTown = player:GetInitialTown();
@ -43,7 +43,7 @@ function onBeginLogin(player)
player:GetQuest(110009):ClearQuestData();
player:GetQuest(110009):ClearQuestFlags();
end
--]]
end