mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
This commit is contained in:
parent
31446f37fa
commit
7036ef363d
@ -90,13 +90,7 @@ namespace FFXIVClassic_Map_Server
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case 0x0002:
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subpacket.DebugPrintSubPacket();
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session = mServer.AddSession(subpacket.header.targetId);
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client.QueuePacket(_0x2Packet.BuildPacket(session.id), true, false);
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LuaEngine.OnBeginLogin(session.GetActor());
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Server.GetWorldManager().DoZoneIn(session.GetActor(), true, 0x1);
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LuaEngine.OnLogin(session.GetActor());
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client.FlushQueuedSendPackets();
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break;
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@ -115,9 +109,13 @@ namespace FFXIVClassic_Map_Server
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session.GetActor().BroadcastPacket(SendMessagePacket.BuildPacket(session.id, session.id, chatMessage.logType, session.GetActor().customDisplayName, chatMessage.message), false);
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break;
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//Langauge Code
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//Langauge Code (Client safe to send packets to now)
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case 0x0006:
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LangaugeCodePacket langCode = new LangaugeCodePacket(subpacket.data);
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session = mServer.AddSession(subpacket.header.targetId);
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LuaEngine.OnBeginLogin(session.GetActor());
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Server.GetWorldManager().DoZoneIn(session.GetActor(), true, 0x1);
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LuaEngine.OnLogin(session.GetActor());
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session.languageCode = langCode.languageCode;
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break;
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//Unknown - Happens a lot at login, then once every time player zones
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@ -484,15 +484,6 @@ namespace FFXIVClassic_Map_Server.Actors
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QueuePacket(GetSpawnPackets(actorId, spawnType));
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//GetSpawnPackets(actorId, spawnType).DebugPrintPacket();
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#region Groups
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RetainerGroup retainerGroup = new RetainerGroup(0x800000000004e639);
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PartyGroup partyGroup = new PartyGroup(0x8000000000696df2, actorId);
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retainerGroup.add(this);
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partyGroup.add(this);
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retainerGroup.sendMemberPackets(this);
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partyGroup.sendMemberPackets(this);
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#endregion
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#region Inventory & Equipment
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QueuePacket(InventoryBeginChangePacket.BuildPacket(actorId));
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inventories[Inventory.NORMAL].SendFullInventory();
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@ -9,6 +9,12 @@ namespace FFXIVClassic_World_Server.Actor.Group.Work
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class LinkshellWork
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{
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public GroupGlobalSave _globalSave = new GroupGlobalSave();
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public GroupMemberSave[] _memberSave = new GroupMemberSave[128];
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public GroupMemberSave[] _memberSave = new GroupMemberSave[128];
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public LinkshellWork()
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{
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for (int i = 0; i < _memberSave.Length; i++)
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_memberSave[i] = new GroupMemberSave();
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}
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}
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}
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@ -4,5 +4,11 @@ namespace FFXIVClassic_World_Server.Actor.Group.Work
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class RetainerWork
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{
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public GroupMemberSave[] _memberSave = new GroupMemberSave[128];
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public RetainerWork()
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{
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for (int i = 0; i < _memberSave.Length; i++)
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_memberSave[i] = new GroupMemberSave();
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}
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}
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}
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@ -8,7 +8,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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class Group
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{
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public const uint PlayerPartyGroup = 10001;
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public const uint CompanyGroup = 20001;
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public const uint CompanyGroup = 20002;
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public const uint GroupInvitationRelationGroup = 50001;
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public const uint TradeRelationGroup = 50002;
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@ -14,7 +14,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public ulong dbId;
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public string name;
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public LinkshellWork linkshellWork = new LinkshellWork();
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public LinkshellWork work = new LinkshellWork();
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private List<LinkshellMember> members = new List<LinkshellMember>();
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@ -22,31 +22,31 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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this.dbId = dbId;
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this.name = name;
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linkshellWork._globalSave.crestIcon[0] = crestId;
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linkshellWork._globalSave.master = master;
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linkshellWork._globalSave.rank = rank;
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work._globalSave.crestIcon[0] = crestId;
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work._globalSave.master = master;
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work._globalSave.rank = rank;
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}
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public void setMaster(uint actorId)
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{
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linkshellWork._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
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work._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
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}
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public void setCrest(ushort crestId)
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{
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linkshellWork._globalSave.crestIcon[0] = crestId;
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work._globalSave.crestIcon[0] = crestId;
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}
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public void setRank(byte rank = 1)
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{
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linkshellWork._globalSave.rank = rank;
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work._globalSave.rank = rank;
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}
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public void setMemberRank(int index, byte rank)
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{
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if (members.Count >= index)
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return;
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linkshellWork._memberSave[index].rank = rank;
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work._memberSave[index].rank = rank;
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}
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public void AddMember(uint charaId)
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@ -87,7 +87,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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List<GroupMember> groupMembers = new List<GroupMember>();
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foreach (LinkshellMember member in members)
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groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, Server.GetServer().GetSession(member.charaId) != null, Server.GetServer().GetNameForId(member.charaId)));
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groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, true, Server.GetServer().GetNameForId(member.charaId)));
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return groupMembers;
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}
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@ -95,14 +95,14 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "linkshellWork._globalSave.master");
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groupWork.addProperty(this, "linkshellWork._globalSave.crestIcon[0]");
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groupWork.addProperty(this, "linkshellWork._globalSave.rank");
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groupWork.addProperty(this, "work._globalSave.master");
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groupWork.addProperty(this, "work._globalSave.crestIcon[0]");
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groupWork.addProperty(this, "work._globalSave.rank");
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for (int i = 0; i < members.Count; i++)
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{
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linkshellWork._memberSave[i].rank = members[i].rank;
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groupWork.addProperty(this, String.Format("linkshellWork._memberSave[{0}].rank", i));
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work._memberSave[i].rank = members[i].rank;
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].rank", i));
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}
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groupWork.setTarget("/_init");
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@ -17,6 +17,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public Party(ulong groupId, uint leaderCharaId) : base(groupId)
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{
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partyGroupWork._globalTemp.owner = (ulong)((0xB36F92 << 8) | leaderCharaId);
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members.Add(leaderCharaId);
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}
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public void SetLeader(uint actorId)
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@ -13,7 +13,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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public RetainerWork work = new RetainerWork();
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public uint owner;
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public Dictionary<uint, RetainerGroupMember> members = new Dictionary<uint, RetainerGroupMember>();
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public List<RetainerGroupMember> members = new List<RetainerGroupMember>();
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public RetainerGroup(ulong groupId, uint owner) : base(groupId)
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{
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@ -33,10 +33,20 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "work._memberSave[0].cdIDOffset");
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groupWork.addProperty(this, "work._memberSave[0].placeName");
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groupWork.addProperty(this, "work._memberSave[0].conditions");
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groupWork.addProperty(this, "work._memberSave[0].level");
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for (int i = 0; i < members.Count; i++)
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{
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work._memberSave[i].cdIDOffset = members[i].cdIDOffset;
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work._memberSave[i].placeName = members[i].placeName;
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work._memberSave[i].conditions = members[i].conditions;
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work._memberSave[i].level = members[i].level;
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].cdIDOffset", i));
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].placeName", i));
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].conditions", i));
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].level", i));
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}
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
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@ -45,7 +55,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public override int GetMemberCount()
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{
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return members.Count;
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return members.Count + 1;
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}
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public override uint GetTypeId()
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@ -55,9 +65,15 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public override List<GroupMember> BuildMemberList()
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{
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List<GroupMember> groupMembers = new List<GroupMember>();
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foreach (RetainerGroupMember member in members.Values)
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groupMembers.Add(new GroupMember(member.retainerId, -1, 0, false, true, member.name));
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List<GroupMember> groupMembers = new List<GroupMember>();
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//Add retainers
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foreach (RetainerGroupMember member in members)
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groupMembers.Add(new GroupMember(member.id, -1, 0, false, true, member.name));
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//Add player
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groupMembers.Add(new GroupMember(owner, -1, 0, false, true, Server.GetServer().GetNameForId(owner)));
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return groupMembers;
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}
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}
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@ -8,7 +8,23 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class RetainerGroupMember
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{
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public uint retainerId;
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public uint id;
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public string name;
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public uint classActorId;
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public byte cdIDOffset;
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public ushort placeName;
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public byte conditions;
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public byte level;
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public RetainerGroupMember(uint id, string name, uint classActorId, byte cdIDOffset, ushort placeName, byte conditions, byte level)
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{
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this.id = id;
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this.name = name;
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this.classActorId = classActorId;
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this.cdIDOffset = cdIDOffset;
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this.placeName = placeName;
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this.conditions = conditions;
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this.level = level;
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}
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}
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}
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@ -118,11 +118,44 @@ namespace FFXIVClassic_World_Server
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{
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return 0;
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}
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}
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}
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public static Dictionary<uint, RetainerGroupMember> GetRetainers(uint charaId)
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public static List<RetainerGroupMember> GetRetainers(uint charaId)
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{
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throw new NotImplementedException();
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List<RetainerGroupMember> members = new List<RetainerGroupMember>();
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("SELECT id, name, classActorId, cdIDOffset, placeName, conditions, level FROM server_retainers INNER JOIN characters_retainers ON retainerId = server_retainers.id WHERE characterId = @charaId", conn);
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cmd.Parameters.AddWithValue("@charaId", charaId);
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using (MySqlDataReader Reader = cmd.ExecuteReader())
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{
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while (Reader.Read())
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{
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uint id = Reader.GetUInt32("id") | 0xE0000000;
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string name = Reader.GetString("name");
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uint classActorId = Reader.GetUInt32("classActorId");
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byte cdIDOffset = Reader.GetByte("cdIDOffset");
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ushort placeName = Reader.GetUInt16("placeName");
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byte conditions = Reader.GetByte("conditions");
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byte level = Reader.GetByte("level");
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members.Add(new RetainerGroupMember(id, name, classActorId, cdIDOffset, placeName, conditions, level));
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}
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}
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}
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catch (MySqlException e)
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{
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Program.Log.Error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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return members;
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}
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public static Linkshell GetLinkshell(ulong groupIndex, ulong id)
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@ -203,8 +236,8 @@ namespace FFXIVClassic_World_Server
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, rank FROM characters_linkshells WHERE characterid = @charaId", conn);
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cmd.Parameters.AddWithValue("@lsId", charaId);
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MySqlCommand cmd = new MySqlCommand("SELECT characterId, linkshellId, rank FROM characters_linkshells WHERE characterId = @charaId", conn);
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cmd.Parameters.AddWithValue("@charaId", charaId);
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using (MySqlDataReader Reader = cmd.ExecuteReader())
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{
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while (Reader.Read())
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@ -232,7 +265,45 @@ namespace FFXIVClassic_World_Server
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public static ulong CreateLinkshell(string name, ushort crest, uint master)
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{
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throw new NotImplementedException();
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string query;
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MySqlCommand cmd;
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ulong lastId = 0;
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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query = @"
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INSERT INTO server_linkshells
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(name, crestIcon, master, rank)
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VALUES
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(@name, @crestIcon, @master, @rank)
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ON DUPLICATE KEY UPDATE
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questData = @questData, questFlags = @questFlags
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";
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cmd = new MySqlCommand(query, conn);
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cmd.Parameters.AddWithValue("@name", name);
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cmd.Parameters.AddWithValue("@crestIcon", crest);
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cmd.Parameters.AddWithValue("@master", master);
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cmd.Parameters.AddWithValue("@rank", 0xa);
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if (cmd.ExecuteNonQuery() == 1)
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lastId = (ulong)cmd.LastInsertedId;
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}
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catch (MySqlException e)
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{
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Program.Log.Error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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return lastId;
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}
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public static bool DeleteLinkshell(ulong lsId)
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@ -240,7 +311,7 @@ namespace FFXIVClassic_World_Server
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throw new NotImplementedException();
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}
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public static bool LinkshellAddPlayer(ulong dbId, uint charaId)
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public static bool LinkshellAddPlayer(ulong lsId, uint charaId)
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{
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throw new NotImplementedException();
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}
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@ -249,6 +320,31 @@ namespace FFXIVClassic_World_Server
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{
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throw new NotImplementedException();
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}
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public static bool ChangeLinkshellCrest(ulong lsId, ushort newCrestId)
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{
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bool success = false;
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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MySqlCommand cmd = new MySqlCommand("UPDATE server_linkshells SET crestIcon = @crestIcon WHERE id = @lsId", conn);
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cmd.Parameters.AddWithValue("@lsId", lsId);
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cmd.Parameters.AddWithValue("@crestIcon", newCrestId);
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cmd.ExecuteNonQuery();
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success = true;
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}
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catch (MySqlException e)
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{
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Program.Log.Error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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return success;
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}
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}
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}
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@ -100,6 +100,7 @@
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX32Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX64Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\SynchGroupWorkValuesPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\SendMessagePacket.cs" />
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<Compile Include="Packets\Send\_0x2Packet.cs" />
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<Compile Include="Packets\Send\_0x7Packet.cs" />
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<Compile Include="Packets\Send\_0x8PingPacket.cs" />
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@ -43,9 +43,29 @@ namespace FFXIVClassic_World_Server
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}
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}
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//Modifies the LS
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public bool ModifyLinkshell()
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//Modifies the LS master
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public bool ChangeLinkshellMaster(string name, uint newMaster)
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{
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foreach (Linkshell ls in mLinkshellList.Values)
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{
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if (ls.name.Equals(name))
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{
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return false;
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}
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}
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return false;
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}
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//Modifies the LS crest
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public bool ChangeLinkshellCrest(string name, ushort newCrestId)
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{
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foreach (Linkshell ls in mLinkshellList.Values)
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{
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if (ls.name.Equals(name))
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{
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return Database.ChangeLinkshellCrest(ls.dbId, newCrestId);
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}
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}
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return false;
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}
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@ -1,6 +1,7 @@
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using FFXIVClassic.Common;
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using FFXIVClassic_World_Server.DataObjects;
|
||||
using FFXIVClassic_World_Server.Packets.Receive;
|
||||
using FFXIVClassic_World_Server.Packets.Receive.Subpackets;
|
||||
using FFXIVClassic_World_Server.Packets.Send;
|
||||
using FFXIVClassic_World_Server.Packets.Send.Login;
|
||||
using FFXIVClassic_World_Server.Packets.WorldPackets.Receive;
|
||||
@ -51,7 +52,9 @@ namespace FFXIVClassic_World_Server
|
||||
if (packet.header.connectionType == BasePacket.TYPE_ZONE)
|
||||
{
|
||||
mServer.AddSession(client, Session.Channel.ZONE, hello.sessionId);
|
||||
mServer.GetWorldManager().DoLogin(mServer.GetSession(hello.sessionId));
|
||||
Session session = mServer.GetSession(hello.sessionId);
|
||||
session.routing1 = mServer.GetWorldManager().GetZoneServer(session.currentZoneId);
|
||||
session.routing1.SendSessionStart(session);
|
||||
}
|
||||
else if (packet.header.connectionType == BasePacket.TYPE_CHAT)
|
||||
mServer.AddSession(client, Session.Channel.CHAT, hello.sessionId);
|
||||
@ -75,10 +78,12 @@ namespace FFXIVClassic_World_Server
|
||||
}
|
||||
//Game Message
|
||||
else if (subpacket.header.type == 0x03)
|
||||
{
|
||||
{
|
||||
//Send to the correct zone server
|
||||
uint targetSession = subpacket.header.targetId;
|
||||
|
||||
InterceptProcess(mServer.GetSession(targetSession), subpacket);
|
||||
|
||||
if (mServer.GetSession(targetSession).routing1 != null)
|
||||
mServer.GetSession(targetSession).routing1.SendPacket(subpacket);
|
||||
|
||||
@ -142,5 +147,20 @@ namespace FFXIVClassic_World_Server
|
||||
}
|
||||
}
|
||||
|
||||
public void InterceptProcess(Session session, SubPacket subpacket)
|
||||
{
|
||||
switch (subpacket.gameMessage.opcode)
|
||||
{
|
||||
case 0x6:
|
||||
mServer.GetWorldManager().DoLogin(session);
|
||||
break;
|
||||
//Special case for groups. If it's a world group, send values, else send to zone server
|
||||
case 0x133:
|
||||
GroupCreatedPacket groupCreatedPacket = new GroupCreatedPacket(subpacket.data);
|
||||
if (!mServer.GetWorldManager().SendGroupInit(session, groupCreatedPacket.groupId))
|
||||
session.clientConnection.QueuePacket(subpacket, true, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
using FFXIVClassic.Common;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.Send.Subpackets
|
||||
{
|
||||
class SendMessagePacket
|
||||
{
|
||||
public const int MESSAGE_TYPE_NONE = 0;
|
||||
public const int MESSAGE_TYPE_SAY = 1;
|
||||
public const int MESSAGE_TYPE_SHOUT = 2;
|
||||
public const int MESSAGE_TYPE_TELL = 3;
|
||||
public const int MESSAGE_TYPE_PARTY = 4;
|
||||
public const int MESSAGE_TYPE_LINKSHELL1 = 5;
|
||||
public const int MESSAGE_TYPE_LINKSHELL2 = 6;
|
||||
public const int MESSAGE_TYPE_LINKSHELL3 = 7;
|
||||
public const int MESSAGE_TYPE_LINKSHELL4 = 8;
|
||||
public const int MESSAGE_TYPE_LINKSHELL5 = 9;
|
||||
public const int MESSAGE_TYPE_LINKSHELL6 = 10;
|
||||
public const int MESSAGE_TYPE_LINKSHELL7 = 11;
|
||||
public const int MESSAGE_TYPE_LINKSHELL8 = 12;
|
||||
|
||||
public const int MESSAGE_TYPE_SAY_SPAM = 22;
|
||||
public const int MESSAGE_TYPE_SHOUT_SPAM = 23;
|
||||
public const int MESSAGE_TYPE_TELL_SPAM = 24;
|
||||
public const int MESSAGE_TYPE_CUSTOM_EMOTE = 25;
|
||||
public const int MESSAGE_TYPE_EMOTE_SPAM = 26;
|
||||
public const int MESSAGE_TYPE_STANDARD_EMOTE = 27;
|
||||
public const int MESSAGE_TYPE_URGENT_MESSAGE = 28;
|
||||
public const int MESSAGE_TYPE_GENERAL_INFO = 29;
|
||||
public const int MESSAGE_TYPE_SYSTEM = 32;
|
||||
public const int MESSAGE_TYPE_SYSTEM_ERROR = 33;
|
||||
|
||||
public const ushort OPCODE = 0x0003;
|
||||
public const uint PACKET_SIZE = 0x248;
|
||||
|
||||
public static SubPacket BuildPacket(uint playerActorID, uint targetID, uint messageType, string sender, string message)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
binWriter.Write(Encoding.ASCII.GetBytes(sender), 0, Encoding.ASCII.GetByteCount(sender) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(sender));
|
||||
binWriter.BaseStream.Seek(0x20, SeekOrigin.Begin);
|
||||
binWriter.Write((UInt32)messageType);
|
||||
binWriter.Write(Encoding.ASCII.GetBytes(message), 0, Encoding.ASCII.GetByteCount(message) >= 0x200 ? 0x200 : Encoding.ASCII.GetByteCount(message));
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(OPCODE, playerActorID, targetID, data);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
|
||||
{
|
||||
public bool invalidPacket = false;
|
||||
|
||||
public string currentName;
|
||||
public ushort argCode;
|
||||
public string name;
|
||||
public ushort crestid;
|
||||
@ -21,6 +22,7 @@ namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
|
||||
{
|
||||
try
|
||||
{
|
||||
currentName = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' });
|
||||
argCode = binReader.ReadUInt16();
|
||||
|
||||
switch (argCode)
|
||||
|
@ -36,10 +36,8 @@ namespace FFXIVClassic_World_Server
|
||||
ulong groupId = mWorldManager.GetGroupIndex();
|
||||
RetainerGroup retainerGroup = new RetainerGroup(groupId, charaId);
|
||||
|
||||
Dictionary<uint, RetainerGroupMember> members = Database.GetRetainers(charaId);
|
||||
if (members == null)
|
||||
return null;
|
||||
|
||||
List<RetainerGroupMember> members = Database.GetRetainers(charaId);
|
||||
|
||||
retainerGroup.members = members;
|
||||
mRetainerGroupList.Add(charaId, retainerGroup);
|
||||
mCurrentWorldGroupsReference.Add(groupId, retainerGroup);
|
||||
|
@ -218,7 +218,9 @@ namespace FFXIVClassic_World_Server
|
||||
//Linkshell modify request
|
||||
case 0x1024:
|
||||
ModifyLinkshellPacket modifyLinkshellpacket = new ModifyLinkshellPacket(subpacket.data);
|
||||
mWorldManager.GetLinkshellManager().ModifyLinkshell();
|
||||
|
||||
if (modifyLinkshellpacket.argCode == 0)
|
||||
mWorldManager.GetLinkshellManager().ChangeLinkshellCrest(modifyLinkshellpacket.currentName, modifyLinkshellpacket.crestid);
|
||||
break;
|
||||
//Group Add/Remove Member
|
||||
case 0x1022:
|
||||
@ -226,17 +228,6 @@ namespace FFXIVClassic_World_Server
|
||||
break;
|
||||
}
|
||||
}
|
||||
//Special case for groups. If it's a world group, send values, else send to zone server
|
||||
else if (subpacket.gameMessage.opcode == 0x133)
|
||||
{
|
||||
GroupCreatedPacket groupCreatedPacket = new GroupCreatedPacket(subpacket.data);
|
||||
if (!mWorldManager.SendGroupInit(session, groupCreatedPacket.groupId))
|
||||
{
|
||||
ClientConnection conn = mZoneSessionList[sessionId].clientConnection;
|
||||
conn.QueuePacket(subpacket, true, false);
|
||||
conn.FlushQueuedSendPackets();
|
||||
}
|
||||
}
|
||||
else if (mZoneSessionList.ContainsKey(sessionId))
|
||||
{
|
||||
ClientConnection conn = mZoneSessionList[sessionId].clientConnection;
|
||||
|
@ -1,6 +1,7 @@
|
||||
using FFXIVClassic.Common;
|
||||
using FFXIVClassic_World_Server.DataObjects;
|
||||
using FFXIVClassic_World_Server.DataObjects.Group;
|
||||
using FFXIVClassic_World_Server.Packets.Send.Subpackets;
|
||||
using FFXIVClassic_World_Server.Packets.Send.Subpackets.Groups;
|
||||
using FFXIVClassic_World_Server.Packets.WorldPackets.Send;
|
||||
using MySql.Data.MySqlClient;
|
||||
@ -205,9 +206,23 @@ namespace FFXIVClassic_World_Server
|
||||
|
||||
//Login Zone In
|
||||
public void DoLogin(Session session)
|
||||
{
|
||||
session.routing1 = GetZoneServer(session.currentZoneId);
|
||||
session.routing1.SendSessionStart(session);
|
||||
{
|
||||
SendMotD(session);
|
||||
|
||||
//Send party, retainer, ls groups
|
||||
mPartyManager.GetParty(session.sessionId).SendGroupPackets(session);
|
||||
mRetainerGroupManager.GetRetainerGroup(session.sessionId).SendGroupPackets(session);
|
||||
List<Linkshell> linkshells = mLinkshellManager.GetPlayerLinkshellMembership(session.sessionId);
|
||||
foreach (Linkshell ls in linkshells)
|
||||
ls.SendGroupPackets(session);
|
||||
}
|
||||
|
||||
private void SendMotD(Session session)
|
||||
{
|
||||
session.clientConnection.QueuePacket(SendMessagePacket.BuildPacket(session.sessionId, session.sessionId, SendMessagePacket.MESSAGE_TYPE_GENERAL_INFO, "", "-------- Login Message --------"), true, false);
|
||||
session.clientConnection.QueuePacket(SendMessagePacket.BuildPacket(session.sessionId, session.sessionId, SendMessagePacket.MESSAGE_TYPE_GENERAL_INFO, "", "Welcome to <Server Name>!"), true, false);
|
||||
session.clientConnection.QueuePacket(SendMessagePacket.BuildPacket(session.sessionId, session.sessionId, SendMessagePacket.MESSAGE_TYPE_GENERAL_INFO, "", "Welcome to Eorzea!"), true, false);
|
||||
session.clientConnection.QueuePacket(SendMessagePacket.BuildPacket(session.sessionId, session.sessionId, SendMessagePacket.MESSAGE_TYPE_GENERAL_INFO, "", "Here is a test Message of the Day from the World Server!"), true, false);
|
||||
}
|
||||
|
||||
public class ZoneEntrance
|
||||
@ -271,7 +286,7 @@ namespace FFXIVClassic_World_Server
|
||||
|
||||
public ulong GetGroupIndex()
|
||||
{
|
||||
return mRunningGroupIndex;
|
||||
return mRunningGroupIndex | 0x8000000000000000;
|
||||
}
|
||||
|
||||
public bool SendGroupInit(Session session, ulong groupId)
|
||||
|
Loading…
Reference in New Issue
Block a user