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Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
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@@ -8,7 +8,23 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class RetainerGroupMember
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{
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public uint retainerId;
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public uint id;
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public string name;
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public uint classActorId;
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public byte cdIDOffset;
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public ushort placeName;
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public byte conditions;
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public byte level;
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public RetainerGroupMember(uint id, string name, uint classActorId, byte cdIDOffset, ushort placeName, byte conditions, byte level)
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{
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this.id = id;
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this.name = name;
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this.classActorId = classActorId;
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this.cdIDOffset = cdIDOffset;
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this.placeName = placeName;
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this.conditions = conditions;
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this.level = level;
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}
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}
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}
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