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Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
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@@ -100,6 +100,7 @@
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX32Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\GroupMembersX64Packet.cs" />
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<Compile Include="Packets\Send\Subpackets\Groups\SynchGroupWorkValuesPacket.cs" />
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<Compile Include="Packets\Send\Subpackets\SendMessagePacket.cs" />
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<Compile Include="Packets\Send\_0x2Packet.cs" />
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<Compile Include="Packets\Send\_0x7Packet.cs" />
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<Compile Include="Packets\Send\_0x8PingPacket.cs" />
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