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				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Moved lua engine into server.
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		| @@ -38,7 +38,6 @@ namespace FFXIVClassic_Lobby_Server | ||||
|     class PacketProcessor | ||||
|     { | ||||
|         Server mServer; | ||||
|         LuaEngine luaEngine = new LuaEngine(); | ||||
|         Dictionary<uint, ConnectedPlayer> mPlayers; | ||||
|         List<ClientConnection> mConnections; | ||||
|  | ||||
|   | ||||
| @@ -15,6 +15,7 @@ using FFXIVClassic_Map_Server; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.dataobjects.chara; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| { | ||||
| @@ -28,6 +29,7 @@ namespace FFXIVClassic_Lobby_Server | ||||
|  | ||||
|         private Dictionary<uint,ConnectedPlayer> mConnectedPlayerList = new Dictionary<uint,ConnectedPlayer>(); | ||||
|         private List<ClientConnection> mConnectionList = new List<ClientConnection>(); | ||||
|         private LuaEngine luaEngine = new LuaEngine(); | ||||
|         private WorldManager mWorldManager; | ||||
|         private StaticActors mStaticActors = new StaticActors(); | ||||
|         private PacketProcessor mProcessor; | ||||
|   | ||||
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