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Moved lua engine into server.
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e043be5ca4
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@ -38,7 +38,6 @@ namespace FFXIVClassic_Lobby_Server
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class PacketProcessor
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class PacketProcessor
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{
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{
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Server mServer;
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Server mServer;
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LuaEngine luaEngine = new LuaEngine();
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Dictionary<uint, ConnectedPlayer> mPlayers;
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Dictionary<uint, ConnectedPlayer> mPlayers;
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List<ClientConnection> mConnections;
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List<ClientConnection> mConnections;
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@ -15,6 +15,7 @@ using FFXIVClassic_Map_Server;
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using FFXIVClassic_Map_Server.packets.send;
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using FFXIVClassic_Map_Server.packets.send;
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using FFXIVClassic_Map_Server.dataobjects.chara;
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using FFXIVClassic_Map_Server.dataobjects.chara;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.lua;
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namespace FFXIVClassic_Lobby_Server
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namespace FFXIVClassic_Lobby_Server
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{
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{
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@ -28,6 +29,7 @@ namespace FFXIVClassic_Lobby_Server
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private Dictionary<uint,ConnectedPlayer> mConnectedPlayerList = new Dictionary<uint,ConnectedPlayer>();
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private Dictionary<uint,ConnectedPlayer> mConnectedPlayerList = new Dictionary<uint,ConnectedPlayer>();
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private List<ClientConnection> mConnectionList = new List<ClientConnection>();
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private List<ClientConnection> mConnectionList = new List<ClientConnection>();
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private LuaEngine luaEngine = new LuaEngine();
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private WorldManager mWorldManager;
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private WorldManager mWorldManager;
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private StaticActors mStaticActors = new StaticActors();
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private StaticActors mStaticActors = new StaticActors();
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private PacketProcessor mProcessor;
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private PacketProcessor mProcessor;
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