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	fixed method casing in lua
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		| @@ -3,7 +3,7 @@ function init(npc) | ||||
| end | ||||
|  | ||||
| function onEventStarted(player, npc, triggerName) | ||||
| 	player:endEvent(); | ||||
| 	player:EndEvent(); | ||||
| end | ||||
|  | ||||
| function onEventUpdate(player, npc) | ||||
|   | ||||
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