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fixed method casing in lua
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@@ -10,13 +10,13 @@ Finds the correct weaponskill subscript to fire when a weaponskill actor is acti
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function onEventStarted(player, actor, triggerName)
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worldMaster = getWorldMaster();
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worldMaster = GetWorldMaster();
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if (player:getState() != 2) then
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player:sendGameMessage(worldMaster, 32503, 0x20);
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if (player:GetState() != 2) then
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player:SendGameMessage(worldMaster, 32503, 0x20);
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end
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player:endCommand();
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player:EndCommand();
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end
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