fixed method casing in lua

This commit is contained in:
Tahir Akhlaq
2016-06-15 03:41:23 +01:00
parent ba13d5798d
commit 884a26dc52
368 changed files with 1121 additions and 1121 deletions

View File

@@ -2,20 +2,20 @@ require("/quests/man/man0u0")
function onEventStarted(player, actor, triggerName)
man0u0Quest = getStaticActor("Man0u0");
player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
man0u0Quest = GetStaticActor("Man0u0");
player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
end
function onEventUpdate(player, npc, resultId)
player:endEvent();
player:EndEvent();
end
function onTalked(player, npc)
man0u0Quest = player:getQuest("Man0u0");
man0u0Quest = player:GetQuest("Man0u0");
if (man0u0Quest ~= nil) then