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fixed method casing in lua
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@@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithBabaki_001", nil, nil, nil);
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defaultWil = GetStaticActor("DftWil");
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player:RunEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithBabaki_001", nil, nil, nil);
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end
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