mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
This commit is contained in:
parent
cc44d6b63c
commit
8c9ecebae6
@ -120,9 +120,9 @@ namespace FFXIVClassic_Map_Server
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LangaugeCodePacket langCode = new LangaugeCodePacket(subpacket.data);
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LangaugeCodePacket langCode = new LangaugeCodePacket(subpacket.data);
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session = mServer.AddSession(subpacket.header.targetId);
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session = mServer.AddSession(subpacket.header.targetId);
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onBeginLogin");
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onBeginLogin", true);
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Server.GetWorldManager().DoZoneIn(session.GetActor(), true, 0x1);
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Server.GetWorldManager().DoZoneIn(session.GetActor(), true, 0x1);
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onLogin");
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onLogin", true);
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session.languageCode = langCode.languageCode;
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session.languageCode = langCode.languageCode;
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break;
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break;
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//Unknown - Happens a lot at login, then once every time player zones
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//Unknown - Happens a lot at login, then once every time player zones
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@ -68,7 +68,7 @@ namespace FFXIVClassic_Map_Server
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id,
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id,
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zoneName,
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zoneName,
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regionId,
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regionId,
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className,
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classPath,
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dayMusic,
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dayMusic,
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nightMusic,
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nightMusic,
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battleMusic,
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battleMusic,
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@ -450,7 +450,7 @@ namespace FFXIVClassic_Map_Server
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player.SendMessage(0x20, "", "Doing Seamless Zone Change");
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player.SendMessage(0x20, "", "Doing Seamless Zone Change");
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LuaEngine.GetInstance().CallLuaFunction(player, newZone, "onZoneIn");
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LuaEngine.GetInstance().CallLuaFunction(player, newZone, "onZoneIn", true);
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}
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}
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//Adds a second zone to pull actors from. Used for an improved seamless zone change.
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//Adds a second zone to pull actors from. Used for an improved seamless zone change.
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@ -470,7 +470,7 @@ namespace FFXIVClassic_Map_Server
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player.SendMessage(0x20, "", "Merging Zones");
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player.SendMessage(0x20, "", "Merging Zones");
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LuaEngine.GetInstance().CallLuaFunction(player, mergedZone, "onZoneIn");
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LuaEngine.GetInstance().CallLuaFunction(player, mergedZone, "onZoneIn", true);
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}
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}
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//Checks all seamless bounding boxes in region to see if player needs to merge or zonechange
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//Checks all seamless bounding boxes in region to see if player needs to merge or zonechange
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@ -574,6 +574,8 @@ namespace FFXIVClassic_Map_Server
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return;
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return;
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}
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}
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player.playerSession.LockUpdates(true);
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Area oldZone = player.zone;
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Area oldZone = player.zone;
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//Remove player from currentZone if transfer else it's login
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//Remove player from currentZone if transfer else it's login
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if (player.zone != null)
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if (player.zone != null)
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@ -594,6 +596,16 @@ namespace FFXIVClassic_Map_Server
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player.positionZ = spawnZ;
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player.positionZ = spawnZ;
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player.rotation = spawnRotation;
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player.rotation = spawnRotation;
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//Delete content if have
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if (player.currentContentGroup != null)
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{
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player.currentContentGroup.RemoveMember(player.actorId);
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player.SetCurrentContentGroup(null, player);
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if (oldZone is PrivateAreaContent)
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((PrivateAreaContent)oldZone).CheckDestroy();
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}
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//Send packets
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//Send packets
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.actorId), true, false);
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.actorId), true, false);
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.actorId, 0x10), true, false);
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.actorId, 0x10), true, false);
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@ -601,11 +613,13 @@ namespace FFXIVClassic_Map_Server
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player.playerSession.ClearInstance();
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player.playerSession.ClearInstance();
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player.SendInstanceUpdate();
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player.SendInstanceUpdate();
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player.playerSession.LockUpdates(false);
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//Send "You have entered an instance" if it's a Private Area
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//Send "You have entered an instance" if it's a Private Area
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if (newArea is PrivateArea)
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if (newArea is PrivateArea)
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player.SendGameMessage(GetActor(), 34108, 0x20);
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player.SendGameMessage(GetActor(), 34108, 0x20);
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LuaEngine.GetInstance().CallLuaFunction(player, newArea, "onZoneIn");
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LuaEngine.GetInstance().CallLuaFunction(player, newArea, "onZoneIn", true);
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}
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}
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//Moves actor within zone to spawn position
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//Moves actor within zone to spawn position
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@ -648,6 +662,55 @@ namespace FFXIVClassic_Map_Server
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}
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}
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}
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}
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//Moves actor to new zone, and sends packets to spawn at the given coords.
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public void DoZoneChangeContent(Player player, PrivateAreaContent contentArea, float spawnX, float spawnY, float spawnZ, float spawnRotation, ushort spawnType = SetActorPositionPacket.SPAWNTYPE_WARP_DUTY)
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{
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//Content area was null
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if (contentArea == null)
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{
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Program.Log.Debug("Request to change to content area not on this server by: {0}.", player.customDisplayName);
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return;
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}
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player.playerSession.LockUpdates(true);
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Area oldZone = player.zone;
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//Remove player from currentZone if transfer else it's login
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if (player.zone != null)
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{
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oldZone.RemoveActorFromZone(player);
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}
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contentArea.AddActorToZone(player);
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//Update player actor's properties
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player.zoneId = contentArea.GetParentZone().actorId;
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player.privateArea = contentArea.GetPrivateAreaName();
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player.privateAreaType = contentArea.GetPrivateAreaType();
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player.zone = contentArea;
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player.positionX = spawnX;
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player.positionY = spawnY;
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player.positionZ = spawnZ;
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player.rotation = spawnRotation;
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//Send "You have entered an instance" if it's a Private Area
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player.SendGameMessage(GetActor(), 34108, 0x20);
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//Send packets
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.actorId), true, false);
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.actorId, 0x10), true, false);
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player.SendZoneInPackets(this, spawnType);
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player.playerSession.ClearInstance();
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player.SendInstanceUpdate();
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player.playerSession.LockUpdates(false);
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LuaEngine.GetInstance().CallLuaFunction(player, contentArea, "onZoneIn", true);
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}
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//Session started, zone into world
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//Session started, zone into world
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public void DoZoneIn(Player player, bool isLogin, ushort spawnType)
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public void DoZoneIn(Player player, bool isLogin, ushort spawnType)
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{
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{
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@ -683,7 +746,7 @@ namespace FFXIVClassic_Map_Server
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player.playerSession.LockUpdates(false);
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player.playerSession.LockUpdates(false);
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LuaEngine.GetInstance().CallLuaFunction(player, playerArea, "onZoneIn");
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LuaEngine.GetInstance().CallLuaFunction(player, playerArea, "onZoneIn", true);
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}
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}
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public void ReloadZone(uint zoneId)
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public void ReloadZone(uint zoneId)
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@ -743,12 +806,6 @@ namespace FFXIVClassic_Map_Server
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}
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}
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}
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}
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public void CreateContentArea(String scriptPath)
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{
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LuaScript script = LuaEngine.LoadScript(scriptPath);
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}
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public bool SendGroupInit(Session session, ulong groupId)
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public bool SendGroupInit(Session session, ulong groupId)
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{
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{
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if (mContentGroups.ContainsKey(groupId))
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if (mContentGroups.ContainsKey(groupId))
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@ -45,8 +45,8 @@ namespace FFXIVClassic_Map_Server.Actors
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protected List<Actor>[,] mActorBlock;
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protected List<Actor>[,] mActorBlock;
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LuaScript areaScript;
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LuaScript areaScript;
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public Area(uint id, string zoneName, ushort regionId, string className, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid)
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public Area(uint id, string zoneName, ushort regionId, string classPath, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid)
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: base(id)
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: base(id)
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{
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{
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@ -66,7 +66,8 @@ namespace FFXIVClassic_Map_Server.Actors
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this.customDisplayName = "_areaMaster";
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this.customDisplayName = "_areaMaster";
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this.actorName = String.Format("_areaMaster@{0:X5}",id<<8);
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this.actorName = String.Format("_areaMaster@{0:X5}",id<<8);
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this.className = className;
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this.classPath = classPath;
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this.className = classPath.Substring(classPath.LastIndexOf("/") + 1);
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numXBlocks = (maxX - minX) / boundingGridSize;
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numXBlocks = (maxX - minX) / boundingGridSize;
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numYBlocks = (maxY - minY) / boundingGridSize;
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numYBlocks = (maxY - minY) / boundingGridSize;
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@ -17,8 +17,8 @@ namespace FFXIVClassic_Map_Server.actors.area
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private string privateAreaName;
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private string privateAreaName;
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private uint privateAreaType;
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private uint privateAreaType;
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public PrivateArea(Zone parent, uint id, string className, string privateAreaName, uint privateAreaType, ushort bgmDay, ushort bgmNight, ushort bgmBattle)
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public PrivateArea(Zone parent, uint id, string classPath, string privateAreaName, uint privateAreaType, ushort bgmDay, ushort bgmNight, ushort bgmBattle)
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: base(id, parent.zoneName, parent.regionId, className, bgmDay, bgmNight, bgmBattle, parent.isIsolated, parent.isInn, parent.canRideChocobo, parent.canStealth, true)
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: base(id, parent.zoneName, parent.regionId, classPath, bgmDay, bgmNight, bgmBattle, parent.isIsolated, parent.isInn, parent.canRideChocobo, parent.canStealth, true)
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{
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{
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this.parentZone = parent;
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this.parentZone = parent;
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this.zoneName = parent.zoneName;
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this.zoneName = parent.zoneName;
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@ -49,7 +49,7 @@ namespace FFXIVClassic_Map_Server.actors.area
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string realClassName = className.Substring(className.LastIndexOf("/") + 1);
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string realClassName = className.Substring(className.LastIndexOf("/") + 1);
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lParams = LuaUtils.CreateLuaParamList("/Area/PrivateArea" + path, false, true, zoneName, privateAreaName, privateAreaType, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, false, false, false);
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lParams = LuaUtils.CreateLuaParamList(classPath, false, true, zoneName, privateAreaName, privateAreaType, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, false, false, false);
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ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, realClassName, lParams).DebugPrintSubPacket();
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ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, realClassName, lParams).DebugPrintSubPacket();
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, realClassName, lParams);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, realClassName, lParams);
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}
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}
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@ -1,4 +1,8 @@
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using System;
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using FFXIVClassic_Map_Server.actors.director;
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using FFXIVClassic_Map_Server.actors.group;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.lua;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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@ -6,11 +10,55 @@ using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.actors.area
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namespace FFXIVClassic_Map_Server.actors.area
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{
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{
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class PrivateAreaContent : PrivateArea
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class PrivateAreaContent : PrivateArea
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{
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{
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public PrivateAreaContent(Zone parent, uint id, string className, string privateAreaName, uint privateAreaType)
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private Director currentDirector;
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: base(parent, id, className, privateAreaName, privateAreaType, 0, 0, 0)
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private ContentGroup currentContentGroup;
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{
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private bool isContentFinished = false;
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public static PrivateAreaContent CreateContentArea(String scriptPath)
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{
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return null;
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}
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}
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public PrivateAreaContent(Zone parent, string classPath, string privateAreaName, uint privateAreaType, Director director, Player contentStarter) //TODO: Make it a list
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: base(parent, parent.actorId, classPath, privateAreaName, privateAreaType, 0, 0, 0)
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{
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currentDirector = director;
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currentContentGroup = Server.GetWorldManager().CreateContentGroup(director);
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LuaEngine.GetInstance().CallLuaFunction(contentStarter, this, "onCreate", false, currentContentGroup, currentDirector);
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}
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public Director GetContentDirector()
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{
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return currentDirector;
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}
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public ContentGroup GetContentGroup()
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{
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return currentContentGroup;
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}
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public void ContentFinished()
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{
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isContentFinished = true;
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}
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public void CheckDestroy()
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{
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if (isContentFinished)
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{
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bool noPlayersLeft = true;
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foreach (Actor a in mActorList.Values)
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{
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if (a is Player)
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noPlayersLeft = false;
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}
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if (noPlayersLeft)
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GetParentZone().DeleteContentArea(this);
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}
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}
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}
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}
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}
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}
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@ -10,6 +10,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using FFXIVClassic_Map_Server.actors.director;
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namespace FFXIVClassic_Map_Server.actors.area
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namespace FFXIVClassic_Map_Server.actors.area
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{
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{
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@ -17,9 +18,10 @@ namespace FFXIVClassic_Map_Server.actors.area
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{
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{
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Dictionary<string, Dictionary<uint, PrivateArea>> privateAreas = new Dictionary<string, Dictionary<uint, PrivateArea>>();
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Dictionary<string, Dictionary<uint, PrivateArea>> privateAreas = new Dictionary<string, Dictionary<uint, PrivateArea>>();
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Dictionary<string, List<PrivateAreaContent>> contentAreas = new Dictionary<string, List<PrivateAreaContent>>();
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Dictionary<string, List<PrivateAreaContent>> contentAreas = new Dictionary<string, List<PrivateAreaContent>>();
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Object contentAreasLock = new Object();
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public Zone(uint id, string zoneName, ushort regionId, string className, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid)
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public Zone(uint id, string zoneName, ushort regionId, string classPath, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid)
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: base(id, zoneName, regionId, className, bgmDay, bgmNight, bgmBattle, isIsolated, isInn, canRideChocobo, canStealth, isInstanceRaid)
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: base(id, zoneName, regionId, classPath, bgmDay, bgmNight, bgmBattle, isIsolated, isInn, canRideChocobo, canStealth, isInstanceRaid)
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{
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{
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}
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}
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@ -54,7 +56,7 @@ namespace FFXIVClassic_Map_Server.actors.area
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bool isEntranceDesion = false;
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bool isEntranceDesion = false;
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List<LuaParam> lParams;
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List<LuaParam> lParams;
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lParams = LuaUtils.CreateLuaParamList("/Area/Zone/" + className, false, true, zoneName, "", -1, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, true, isInstanceRaid, isEntranceDesion);
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lParams = LuaUtils.CreateLuaParamList(classPath, false, true, zoneName, "", -1, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, true, isInstanceRaid, isEntranceDesion);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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}
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}
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@ -112,9 +114,30 @@ namespace FFXIVClassic_Map_Server.actors.area
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return mActorList[id];
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return mActorList[id];
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}
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}
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public void CreateContentArea()
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public PrivateAreaContent CreateContentArea(Player starterPlayer, string areaClassPath, string contentScript, string areaName, string directorName)
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{
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{
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lock (contentAreasLock)
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{
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Director director = CreateDirector(directorName);
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if (director == null)
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return null;
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||||||
|
|
||||||
|
if (!contentAreas.ContainsKey(areaName))
|
||||||
|
contentAreas.Add(areaName, new List<PrivateAreaContent>());
|
||||||
|
PrivateAreaContent contentArea = new PrivateAreaContent(this, classPath, areaName, 1, director, starterPlayer);
|
||||||
|
contentAreas[areaName].Add(contentArea);
|
||||||
|
return contentArea;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void DeleteContentArea(PrivateAreaContent area)
|
||||||
|
{
|
||||||
|
if (contentAreas.ContainsKey(area.GetPrivateAreaName()))
|
||||||
|
{
|
||||||
|
contentAreas[area.GetPrivateAreaName()].Remove(area);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -54,6 +54,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
public CharaWork charaWork = new CharaWork();
|
public CharaWork charaWork = new CharaWork();
|
||||||
|
|
||||||
public Group currentParty = null;
|
public Group currentParty = null;
|
||||||
|
public ContentGroup currentContentGroup = null;
|
||||||
|
|
||||||
public Character(uint actorID) : base(actorID)
|
public Character(uint actorID) : base(actorID)
|
||||||
{
|
{
|
||||||
@ -88,9 +89,14 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
player.QueuePacket(SetActorQuestGraphicPacket.BuildPacket(player.actorId, actorId, graphicNum));
|
player.QueuePacket(SetActorQuestGraphicPacket.BuildPacket(player.actorId, actorId, graphicNum));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetCurrentContentGroup(uint groupType, Player player = null)
|
public void SetCurrentContentGroup(ContentGroup group, Player player = null)
|
||||||
{
|
{
|
||||||
charaWork.currentContentGroup = groupType;
|
if (group != null)
|
||||||
|
charaWork.currentContentGroup = group.GetTypeId();
|
||||||
|
else
|
||||||
|
charaWork.currentContentGroup = 0;
|
||||||
|
|
||||||
|
currentContentGroup = group;
|
||||||
|
|
||||||
if (player != null)
|
if (player != null)
|
||||||
{
|
{
|
||||||
|
@ -83,7 +83,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
List<LuaParam> lParams;
|
List<LuaParam> lParams;
|
||||||
|
|
||||||
Player player = Server.GetWorldManager().GetPCInWorld(playerActorId);
|
Player player = Server.GetWorldManager().GetPCInWorld(playerActorId);
|
||||||
lParams = LuaEngine.GetInstance().CallLuaFunctionForReturn(player, this, "init");
|
lParams = LuaEngine.GetInstance().CallLuaFunctionForReturn(player, this, "init", false);
|
||||||
|
|
||||||
if (uniqueIdentifier.Equals("1"))
|
if (uniqueIdentifier.Equals("1"))
|
||||||
{
|
{
|
||||||
@ -381,12 +381,12 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
|
|
||||||
public void DoOnActorSpawn(Player player)
|
public void DoOnActorSpawn(Player player)
|
||||||
{
|
{
|
||||||
LuaEngine.GetInstance().CallLuaFunction(player, this, "onSpawn");
|
LuaEngine.GetInstance().CallLuaFunction(player, this, "onSpawn", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update(double deltaTime)
|
public void Update(double deltaTime)
|
||||||
{
|
{
|
||||||
LuaEngine.GetInstance().CallLuaFunction(null, this, "onUpdate", deltaTime);
|
LuaEngine.GetInstance().CallLuaFunction(null, this, "onUpdate", true, deltaTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
//A party member list packet came, set the party
|
//A party member list packet came, set the party
|
||||||
|
@ -552,7 +552,10 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
director.GetSpawnPackets(actorId).DebugPrintPacket();
|
director.GetSpawnPackets(actorId).DebugPrintPacket();
|
||||||
QueuePacket(director.GetSpawnPackets(actorId));
|
QueuePacket(director.GetSpawnPackets(actorId));
|
||||||
QueuePacket(director.GetInitPackets(actorId));
|
QueuePacket(director.GetInitPackets(actorId));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (currentContentGroup != null)
|
||||||
|
currentContentGroup.SendGroupPackets(playerSession);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1526,7 +1529,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
|
|
||||||
public void Update(double delta)
|
public void Update(double delta)
|
||||||
{
|
{
|
||||||
LuaEngine.GetInstance().CallLuaFunction(this, this, "OnUpdate", delta);
|
LuaEngine.GetInstance().CallLuaFunction(this, this, "OnUpdate", true, delta);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -70,17 +70,17 @@ namespace FFXIVClassic_Map_Server.actors.director
|
|||||||
|
|
||||||
public void OnTalkEvent(Player player, Npc npc)
|
public void OnTalkEvent(Player player, Npc npc)
|
||||||
{
|
{
|
||||||
LuaEngine.GetInstance().CallLuaFunction(player, this, "onTalkEvent", npc);
|
LuaEngine.GetInstance().CallLuaFunction(player, this, "onTalkEvent", false, npc);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnCommandEvent(Player player, Command command)
|
public void OnCommandEvent(Player player, Command command)
|
||||||
{
|
{
|
||||||
LuaEngine.GetInstance().CallLuaFunction(player, this, "onCommandEvent", command);
|
LuaEngine.GetInstance().CallLuaFunction(player, this, "onCommandEvent", false, command);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DoActorInit(string directorPath)
|
public void DoActorInit(string directorPath)
|
||||||
{
|
{
|
||||||
List<LuaParam> lparams = LuaEngine.GetInstance().CallLuaFunctionForReturn(null, this, "init");
|
List<LuaParam> lparams = LuaEngine.GetInstance().CallLuaFunctionForReturn(null, this, "init", false);
|
||||||
|
|
||||||
if (lparams.Count == 1 && lparams[0].value is string)
|
if (lparams.Count == 1 && lparams[0].value is string)
|
||||||
{
|
{
|
||||||
|
@ -40,7 +40,7 @@ namespace FFXIVClassic_Map_Server.actors.group
|
|||||||
members.Add(actor.actorId);
|
members.Add(actor.actorId);
|
||||||
if (actor is Character)
|
if (actor is Character)
|
||||||
{
|
{
|
||||||
((Character)actor).SetCurrentContentGroup(GetTypeId());
|
((Character)actor).SetCurrentContentGroup(this);
|
||||||
SendCurrentContentSync(actor);
|
SendCurrentContentSync(actor);
|
||||||
}
|
}
|
||||||
SendGroupPacketsAll(members);
|
SendGroupPacketsAll(members);
|
||||||
@ -50,16 +50,17 @@ namespace FFXIVClassic_Map_Server.actors.group
|
|||||||
{
|
{
|
||||||
members.Remove(memberId);
|
members.Remove(memberId);
|
||||||
SendGroupPacketsAll(members);
|
SendGroupPacketsAll(members);
|
||||||
|
CheckDestroy();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override List<GroupMember> BuildMemberList(uint id)
|
public override List<GroupMember> BuildMemberList(uint id)
|
||||||
{
|
{
|
||||||
List<GroupMember> groupMembers = new List<GroupMember>();
|
List<GroupMember> groupMembers = new List<GroupMember>();
|
||||||
groupMembers.Add(new GroupMember(id, -1, 0, false, true, Server.GetWorldManager().GetActorInWorld(id).customDisplayName));
|
groupMembers.Add(new GroupMember(id, -1, 0, false, true, ""));
|
||||||
foreach (uint charaId in members)
|
foreach (uint charaId in members)
|
||||||
{
|
{
|
||||||
if (charaId != id)
|
if (charaId != id)
|
||||||
groupMembers.Add(new GroupMember(charaId, -1, 0, false, true, Server.GetWorldManager().GetActorInWorld(charaId).customDisplayName));
|
groupMembers.Add(new GroupMember(charaId, -1, 0, false, true, ""));
|
||||||
}
|
}
|
||||||
return groupMembers;
|
return groupMembers;
|
||||||
}
|
}
|
||||||
@ -139,5 +140,23 @@ namespace FFXIVClassic_Map_Server.actors.group
|
|||||||
SendDeletePackets(members);
|
SendDeletePackets(members);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void CheckDestroy()
|
||||||
|
{
|
||||||
|
bool foundSession = false;
|
||||||
|
foreach (uint memberId in members)
|
||||||
|
{
|
||||||
|
Session session = Server.GetServer().GetSession(memberId);
|
||||||
|
if (session != null)
|
||||||
|
{
|
||||||
|
foundSession = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!foundSession)
|
||||||
|
Server.GetWorldManager().DeleteContentGroup(groupIndex);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -127,7 +127,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
|
|
||||||
public void DoCompletionCheck()
|
public void DoCompletionCheck()
|
||||||
{
|
{
|
||||||
List<LuaParam> returned = LuaEngine.GetInstance().CallLuaFunctionForReturn(owner, this, "isObjectivesComplete");
|
List<LuaParam> returned = LuaEngine.GetInstance().CallLuaFunctionForReturn(owner, this, "isObjectivesComplete", true);
|
||||||
if (returned != null && returned.Count >= 1 && returned[0].typeID == 3)
|
if (returned != null && returned.Count >= 1 && returned[0].typeID == 3)
|
||||||
{
|
{
|
||||||
owner.SendDataPacket("attention", Server.GetWorldManager().GetActor(), "", 25225, (object)GetQuestId());
|
owner.SendDataPacket("attention", Server.GetWorldManager().GetActor(), "", 25225, (object)GetQuestId());
|
||||||
@ -137,7 +137,7 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
|
|
||||||
public void DoAbandon()
|
public void DoAbandon()
|
||||||
{
|
{
|
||||||
LuaEngine.GetInstance().CallLuaFunctionForReturn(owner, this, "onAbandonQuest");
|
LuaEngine.GetInstance().CallLuaFunctionForReturn(owner, this, "onAbandonQuest", true);
|
||||||
owner.SendGameMessage(owner, Server.GetWorldManager().GetActor(), 25236, 0x20, (object)GetQuestId());
|
owner.SendGameMessage(owner, Server.GetWorldManager().GetActor(), 25236, 0x20, (object)GetQuestId());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,6 +23,7 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
{
|
{
|
||||||
const string FILEPATH_PLAYER = "./scripts/player.lua";
|
const string FILEPATH_PLAYER = "./scripts/player.lua";
|
||||||
const string FILEPATH_ZONE = "./scripts/unique/{0}/zone.lua";
|
const string FILEPATH_ZONE = "./scripts/unique/{0}/zone.lua";
|
||||||
|
const string FILEPATH_CONTENT = "./scripts/content/{0}.lua";
|
||||||
const string FILEPATH_COMMANDS = "./scripts/commands/{0}.lua";
|
const string FILEPATH_COMMANDS = "./scripts/commands/{0}.lua";
|
||||||
const string FILEPATH_DIRECTORS = "./scripts/directors/{0}.lua";
|
const string FILEPATH_DIRECTORS = "./scripts/directors/{0}.lua";
|
||||||
const string FILEPATH_NPCS = "./scripts/unique/{0}/{1}/{2}.lua";
|
const string FILEPATH_NPCS = "./scripts/unique/{0}/{1}/{2}.lua";
|
||||||
@ -138,6 +139,10 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
{
|
{
|
||||||
return String.Format(FILEPATH_DIRECTORS, ((Director)target).GetScriptPath());
|
return String.Format(FILEPATH_DIRECTORS, ((Director)target).GetScriptPath());
|
||||||
}
|
}
|
||||||
|
else if (target is PrivateAreaContent)
|
||||||
|
{
|
||||||
|
return String.Format(FILEPATH_CONTENT, ((PrivateAreaContent)target).GetPrivateAreaName());
|
||||||
|
}
|
||||||
else if (target is Area)
|
else if (target is Area)
|
||||||
{
|
{
|
||||||
return String.Format(FILEPATH_ZONE, ((Area)target).zoneName);
|
return String.Format(FILEPATH_ZONE, ((Area)target).zoneName);
|
||||||
@ -152,7 +157,7 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
private List<LuaParam> CallLuaFunctionNpcForReturn(Player player, Npc target, string funcName, params object[] args)
|
private List<LuaParam> CallLuaFunctionNpcForReturn(Player player, Npc target, string funcName, bool optional, params object[] args)
|
||||||
{
|
{
|
||||||
object[] args2 = new object[args.Length + (player == null ? 1 : 2)];
|
object[] args2 = new object[args.Length + (player == null ? 1 : 2)];
|
||||||
Array.Copy(args, 0, args2, (player == null ? 1 : 2), args.Length);
|
Array.Copy(args, 0, args2, (player == null ? 1 : 2), args.Length);
|
||||||
@ -200,7 +205,7 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
return lparams;
|
return lparams;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CallLuaFunctionNpc(Player player, Npc target, string funcName, params object[] args)
|
private void CallLuaFunctionNpc(Player player, Npc target, string funcName, bool optional, params object[] args)
|
||||||
{
|
{
|
||||||
object[] args2 = new object[args.Length + (player == null ? 1:2)];
|
object[] args2 = new object[args.Length + (player == null ? 1:2)];
|
||||||
Array.Copy(args, 0, args2, (player == null ? 1 : 2), args.Length);
|
Array.Copy(args, 0, args2, (player == null ? 1 : 2), args.Length);
|
||||||
@ -257,11 +262,11 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<LuaParam> CallLuaFunctionForReturn(Player player, Actor target, string funcName, params object[] args)
|
public List<LuaParam> CallLuaFunctionForReturn(Player player, Actor target, string funcName, bool optional, params object[] args)
|
||||||
{
|
{
|
||||||
//Need a seperate case for NPCs cause that child/parent thing.
|
//Need a seperate case for NPCs cause that child/parent thing.
|
||||||
if (target is Npc)
|
if (target is Npc)
|
||||||
return CallLuaFunctionNpcForReturn(player, (Npc)target, funcName, args);
|
return CallLuaFunctionNpcForReturn(player, (Npc)target, funcName, optional, args);
|
||||||
|
|
||||||
object[] args2 = new object[args.Length + (player == null ? 1 : 2)];
|
object[] args2 = new object[args.Length + (player == null ? 1 : 2)];
|
||||||
Array.Copy(args, 0, args2, (player == null ? 1 : 2), args.Length);
|
Array.Copy(args, 0, args2, (player == null ? 1 : 2), args.Length);
|
||||||
@ -286,22 +291,41 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SendError(player, String.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
|
if (!optional)
|
||||||
|
SendError(player, String.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SendError(player, String.Format("Could not find script for actor {0}.", target.GetName()));
|
if (!optional)
|
||||||
|
SendError(player, String.Format("Could not find script for actor {0}.", target.GetName()));
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CallLuaFunction(Player player, Actor target, string funcName, params object[] args)
|
public List<LuaParam> CallLuaFunctionForReturn(string path, string funcName, bool optional, params object[] args)
|
||||||
|
{
|
||||||
|
string luaPath = path;
|
||||||
|
LuaScript script = LoadScript(luaPath);
|
||||||
|
if (script != null)
|
||||||
|
{
|
||||||
|
if (!script.Globals.Get(funcName).IsNil())
|
||||||
|
{
|
||||||
|
//Run Script
|
||||||
|
DynValue result = script.Call(script.Globals[funcName], args);
|
||||||
|
List<LuaParam> lparams = LuaUtils.CreateLuaParamList(result);
|
||||||
|
return lparams;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CallLuaFunction(Player player, Actor target, string funcName, bool optional, params object[] args)
|
||||||
{
|
{
|
||||||
//Need a seperate case for NPCs cause that child/parent thing.
|
//Need a seperate case for NPCs cause that child/parent thing.
|
||||||
if (target is Npc)
|
if (target is Npc)
|
||||||
{
|
{
|
||||||
CallLuaFunctionNpc(player, (Npc)target, funcName, args);
|
CallLuaFunctionNpc(player, (Npc)target, funcName, optional, args);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -322,12 +346,13 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SendError(player, String.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
|
if (!optional)
|
||||||
|
SendError(player, String.Format("Could not find function '{0}' for actor {1}.", funcName, target.GetName()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!(target is Area))
|
if (!(target is Area) && !optional)
|
||||||
SendError(player, String.Format("Could not find script for actor {0}.", target.GetName()));
|
SendError(player, String.Format("Could not find script for actor {0}.", target.GetName()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -344,7 +369,7 @@ namespace FFXIVClassic_Map_Server.lua
|
|||||||
ResolveResume(null, coroutine, value);
|
ResolveResume(null, coroutine, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
CallLuaFunction(player, target, "onEventStarted", LuaUtils.CreateLuaParamObjectList(lparams));
|
CallLuaFunction(player, target, "onEventStarted", false, LuaUtils.CreateLuaParamObjectList(lparams));
|
||||||
}
|
}
|
||||||
|
|
||||||
private DynValue ResolveResume(Player player, Coroutine coroutine, DynValue value)
|
private DynValue ResolveResume(Player player, Coroutine coroutine, DynValue value)
|
||||||
|
@ -10,20 +10,15 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
|
|||||||
public const ushort OPCODE = 0x00CE;
|
public const ushort OPCODE = 0x00CE;
|
||||||
public const uint PACKET_SIZE = 0x48;
|
public const uint PACKET_SIZE = 0x48;
|
||||||
|
|
||||||
public const uint SPAWNTYPE_FADEIN = 0;
|
public const ushort SPAWNTYPE_FADEIN = 0;
|
||||||
public const uint SPAWNTYPE_PLAYERWAKE = 1;
|
public const ushort SPAWNTYPE_PLAYERWAKE = 1;
|
||||||
public const uint SPAWNTYPE_WARP_DUTY = 2;
|
public const ushort SPAWNTYPE_WARP_DUTY = 2;
|
||||||
public const uint SPAWNTYPE_WARP2 = 3;
|
public const ushort SPAWNTYPE_WARP2 = 3;
|
||||||
public const uint SPAWNTYPE_WARP3 = 4;
|
public const ushort SPAWNTYPE_WARP3 = 4;
|
||||||
public const uint SPAWNTYPE_WARP_YELLOW = 5;
|
public const ushort SPAWNTYPE_WARP_YELLOW = 5;
|
||||||
public const uint SPAWNTYPE_WARP_DUTY2 = 6;
|
public const ushort SPAWNTYPE_WARP_DUTY2 = 6;
|
||||||
public const uint SPAWNTYPE_WARP_LIGHT = 7;
|
public const ushort SPAWNTYPE_WARP_LIGHT = 7;
|
||||||
|
|
||||||
public const float INNPOS_X = 157.550003f;
|
|
||||||
public const float INNPOS_Y = 000.000000f;
|
|
||||||
public const float INNPOS_Z = 165.050003f;
|
|
||||||
public const float INNPOS_ROT = -1.530000f;
|
|
||||||
|
|
||||||
public static SubPacket BuildPacket(uint sourceActorID, uint targetActorID, uint actorId, float x, float y, float z, float rotation, ushort spawnType, bool isZoningPlayer)
|
public static SubPacket BuildPacket(uint sourceActorID, uint targetActorID, uint actorId, float x, float y, float z, float rotation, ushort spawnType, bool isZoningPlayer)
|
||||||
{
|
{
|
||||||
byte[] data = new byte[PACKET_SIZE-0x20];
|
byte[] data = new byte[PACKET_SIZE-0x20];
|
||||||
|
@ -18,7 +18,7 @@ CREATE TABLE `server_zones` (
|
|||||||
`placeName` varchar(255) NOT NULL,
|
`placeName` varchar(255) NOT NULL,
|
||||||
`serverIp` varchar(32) NOT NULL,
|
`serverIp` varchar(32) NOT NULL,
|
||||||
`serverPort` int(10) unsigned NOT NULL,
|
`serverPort` int(10) unsigned NOT NULL,
|
||||||
`className` varchar(30) NOT NULL,
|
`classPath` varchar(255) NOT NULL,
|
||||||
`dayMusic` smallint(6) unsigned DEFAULT '0',
|
`dayMusic` smallint(6) unsigned DEFAULT '0',
|
||||||
`nightMusic` smallint(6) unsigned DEFAULT '0',
|
`nightMusic` smallint(6) unsigned DEFAULT '0',
|
||||||
`battleMusic` smallint(6) unsigned DEFAULT '0',
|
`battleMusic` smallint(6) unsigned DEFAULT '0',
|
||||||
@ -34,90 +34,90 @@ CREATE TABLE `server_zones` (
|
|||||||
-- Records
|
-- Records
|
||||||
-- ----------------------------
|
-- ----------------------------
|
||||||
INSERT INTO `server_zones` VALUES ('0', '0', null, '--', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('0', '0', null, '--', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('128', '101', 'sea0Field01', 'Lower La Noscea', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('128', '101', 'sea0Field01', 'Lower La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('129', '101', 'sea0Field02', 'Western La Noscea', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('129', '101', 'sea0Field02', 'Western La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('130', '101', 'sea0Field03', 'Eastern La Noscea', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('130', '101', 'sea0Field03', 'Eastern La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('131', '101', 'sea0Dungeon01', 'Mistbeard Cove', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('131', '101', 'sea0Dungeon01', 'Mistbeard Cove', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('132', '101', 'sea0Dungeon02', 'Cassiopeia Hollow', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('132', '101', 'sea0Dungeon02', 'Cassiopeia Hollow', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('133', '101', 'sea0Town01', 'Limsa Lominsa', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '59', '59', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('133', '101', 'sea0Town01', 'Limsa Lominsa', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '59', '59', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('134', '202', 'sea0Market01', 'Market Wards', '127.0.0.1', '1989', 'ZoneMasterMarketSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('134', '202', 'sea0Market01', 'Market Wards', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterMarketSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('135', '101', 'sea0Field04', 'Upper La Noscea', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('135', '101', 'sea0Field04', 'Upper La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('137', '101', null, 'U\'Ghamaro Mines', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('137', '101', null, 'U\'Ghamaro Mines', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('138', '101', null, 'La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('138', '101', null, 'La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('139', '112', 'sea0Field01a', 'The Cieldalaes', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('139', '112', 'sea0Field01a', 'The Cieldalaes', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('140', '101', null, 'Sailors Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('140', '101', null, 'Sailors Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('141', '101', 'sea0Field01a', 'Lower La Noscea', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('141', '101', 'sea0Field01a', 'Lower La Noscea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '60', '60', '21', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('143', '102', 'roc0Field01', 'Coerthas Central Highlands', '127.0.0.1', '1989', 'ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('143', '102', 'roc0Field01', 'Coerthas Central Highlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('144', '102', 'roc0Field02', 'Coerthas Eastern Highlands', '127.0.0.1', '1989', 'ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('144', '102', 'roc0Field02', 'Coerthas Eastern Highlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('145', '102', 'roc0Field03', 'Coerthas Eastern Lowlands', '127.0.0.1', '1989', 'ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('145', '102', 'roc0Field03', 'Coerthas Eastern Lowlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('146', '102', null, 'Coerthas', '127.0.0.1', '1989', '', '55', '55', '15', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('146', '102', null, 'Coerthas', '127.0.0.1', '1989', '', '55', '55', '15', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('147', '102', 'roc0Field04', 'Coerthas Central Lowlands', '127.0.0.1', '1989', 'ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('147', '102', 'roc0Field04', 'Coerthas Central Lowlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('148', '102', 'roc0Field05', 'Coerthas Western Highlands', '127.0.0.1', '1989', 'ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('148', '102', 'roc0Field05', 'Coerthas Western Highlands', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR0', '55', '55', '15', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('150', '103', 'fst0Field01', 'Central Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('150', '103', 'fst0Field01', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('151', '103', 'fst0Field02', 'East Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('151', '103', 'fst0Field02', 'East Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('152', '103', 'fst0Field03', 'North Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('152', '103', 'fst0Field03', 'North Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('153', '103', 'fst0Field04', 'West Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('153', '103', 'fst0Field04', 'West Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('154', '103', 'fst0Field05', 'South Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('154', '103', 'fst0Field05', 'South Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('155', '103', 'fst0Town01', 'Gridania', '127.0.0.1', '1989', 'ZoneMasterFstF0', '51', '51', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('155', '103', 'fst0Town01', 'Gridania', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '51', '51', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('156', '103', null, 'The Black Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('156', '103', null, 'The Black Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('157', '103', 'fst0Dungeon01', 'The Mun-Tuy Cellars', '127.0.0.1', '1989', 'ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('157', '103', 'fst0Dungeon01', 'The Mun-Tuy Cellars', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('158', '103', 'fst0Dungeon02', 'The Tam-Tara Deepcroft', '127.0.0.1', '1989', 'ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('158', '103', 'fst0Dungeon02', 'The Tam-Tara Deepcroft', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('159', '103', 'fst0Dungeon03', 'The Thousand Maws of Toto-Rak', '127.0.0.1', '1989', 'ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('159', '103', 'fst0Dungeon03', 'The Thousand Maws of Toto-Rak', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('160', '204', 'fst0Market01', 'Market Wards', '127.0.0.1', '1989', 'ZoneMasterMarketFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('160', '204', 'fst0Market01', 'Market Wards', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterMarketFstF0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('161', '103', null, 'Peasants Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('161', '103', null, 'Peasants Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('162', '103', 'fst0Field01a', 'Central Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('162', '103', 'fst0Field01a', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('164', '106', 'fst0Battle01', 'Central Shroud', '127.0.0.1', '1989', 'ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('164', '106', 'fst0Battle01', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('165', '106', 'fst0Battle02', 'Central Shroud', '127.0.0.1', '1989', 'ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('165', '106', 'fst0Battle02', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('166', '106', 'fst0Battle03', 'Central Shroud', '127.0.0.1', '1989', 'ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('166', '106', 'fst0Battle03', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('167', '106', 'fst0Battle04', 'Central Shroud', '127.0.0.1', '1989', 'ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('167', '106', 'fst0Battle04', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('168', '106', 'fst0Battle05', 'Central Shroud', '127.0.0.1', '1989', 'ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('168', '106', 'fst0Battle05', 'Central Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleFstF0', '0', '0', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('170', '104', 'wil0Field01', 'Central Thanalan', '127.0.0.1', '1989', 'ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('170', '104', 'wil0Field01', 'Central Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('171', '104', 'wil0Field02', 'Eastern Thanalan', '127.0.0.1', '1989', 'ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('171', '104', 'wil0Field02', 'Eastern Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('172', '104', 'wil0Field03', 'Western Thanalan', '127.0.0.1', '1989', 'ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('172', '104', 'wil0Field03', 'Western Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('173', '104', 'wil0Field04', 'Northern Thanalan', '127.0.0.1', '1989', 'ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('173', '104', 'wil0Field04', 'Northern Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('174', '104', 'wil0Field05', 'Southern Thanalan', '127.0.0.1', '1989', 'ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('174', '104', 'wil0Field05', 'Southern Thanalan', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '68', '68', '25', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('175', '104', 'wil0Town01', 'Ul\'dah', '127.0.0.1', '1989', 'ZoneMasterWilW0', '66', '66', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('175', '104', 'wil0Town01', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '66', '66', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('176', '104', 'wil0Dungeon01', 'Nanawa Mines', '127.0.0.1', '1989', 'ZoneMasterWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('176', '104', 'wil0Dungeon01', 'Nanawa Mines', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('177', '207', '_jail', '-', '127.0.0.1', '1989', 'ZoneMasterJail', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('177', '207', '_jail', '-', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterJail', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('178', '104', 'wil0Dungeon02', 'Copperbell Mines', '127.0.0.1', '1989', 'ZoneMasterWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('178', '104', 'wil0Dungeon02', 'Copperbell Mines', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('179', '104', null, 'Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('179', '104', null, 'Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('180', '205', 'wil0Market01', 'Market Wards', '127.0.0.1', '1989', 'ZoneMasterMarketWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('180', '205', 'wil0Market01', 'Market Wards', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterMarketWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('181', '104', null, 'Merchants Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('181', '104', null, 'Merchants Ward', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('182', '104', null, 'Central Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('182', '104', null, 'Central Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('184', '107', 'wil0Battle01', 'Ul\'dah', '127.0.0.1', '1989', 'ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('184', '107', 'wil0Battle01', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('185', '107', 'wil0Battle01', 'Ul\'dah', '127.0.0.1', '1989', 'ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('185', '107', 'wil0Battle01', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('186', '104', 'wil0Battle02', 'Ul\'dah', '127.0.0.1', '1989', 'ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('186', '104', 'wil0Battle02', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('187', '104', 'wil0Battle03', 'Ul\'dah', '127.0.0.1', '1989', 'ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('187', '104', 'wil0Battle03', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('188', '104', 'wil0Battle04', 'Ul\'dah', '127.0.0.1', '1989', 'ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('188', '104', 'wil0Battle04', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleWilW0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('190', '105', 'lak0Field01', 'Mor Dhona', '127.0.0.1', '1989', 'ZoneMasterLakL0', '49', '49', '11', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('190', '105', 'lak0Field01', 'Mor Dhona', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterLakL0', '49', '49', '11', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('192', '111', 'ocn0Battle01', 'Rhotano Sea', '127.0.0.1', '1989', 'ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('192', '111', 'ocn0Battle01', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('193', '111', 'ocn0Battle02', 'Rhotano Sea', '127.0.0.1', '1989', 'ZoneMasterBattleOcnO0', '7', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('193', '111', 'ocn0Battle02', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO0', '7', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('194', '111', 'ocn0Battle03', 'Rhotano Sea', '127.0.0.1', '1989', 'ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('194', '111', 'ocn0Battle03', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('195', '111', 'ocn0Battle04', 'Rhotano Sea', '127.0.0.1', '1989', 'ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('195', '111', 'ocn0Battle04', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('196', '111', 'ocn0Battle05', 'Rhotano Sea', '127.0.0.1', '1989', 'ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('196', '111', 'ocn0Battle05', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('198', '111', 'ocn0Battle06', 'Rhotano Sea', '127.0.0.1', '1989', 'ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('198', '111', 'ocn0Battle06', 'Rhotano Sea', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterBattleOcnO0', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('200', '805', 'ocn0Cruise01', 'Strait of Merlthor', '127.0.0.1', '1989', 'ZoneMasterCruiseOcnO2', '65', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('200', '805', 'ocn0Cruise01', 'Strait of Merlthor', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterCruiseOcnO2', '65', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('201', '111', null, '-', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('201', '111', null, '-', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('204', '101', 'sea0Field02a', 'Western La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('204', '101', 'sea0Field02a', 'Western La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('205', '101', 'sea0Field03a', 'Eastern La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('205', '101', 'sea0Field03a', 'Eastern La Noscea', '127.0.0.1', '1989', '', '60', '60', '21', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('206', '103', 'fst0Town01a', 'Gridania', '127.0.0.1', '1989', 'ZoneMasterFstF0', '51', '51', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('206', '103', 'fst0Town01a', 'Gridania', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '51', '51', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('207', '103', 'fst0Field03a', 'North Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('207', '103', 'fst0Field03a', 'North Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('208', '103', 'fst0Field05a', 'South Shroud', '127.0.0.1', '1989', 'ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('208', '103', 'fst0Field05a', 'South Shroud', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterFstF0', '52', '52', '13', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('209', '104', 'wil0Town01a', 'Ul\'dah', '127.0.0.1', '1989', 'ZoneMasterWilW0', '66', '66', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('209', '104', 'wil0Town01a', 'Ul\'dah', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterWilW0', '66', '66', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('210', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('210', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('211', '104', null, 'Western Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('211', '104', null, 'Western Thanalan', '127.0.0.1', '1989', '', '68', '68', '25', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('230', '101', 'sea0Town01a', 'Limsa Lominsa', '127.0.0.1', '1989', 'ZoneMasterSeaS0', '59', '59', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('230', '101', 'sea0Town01a', 'Limsa Lominsa', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS0', '59', '59', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('231', '102', 'roc0Dungeon01', 'Dzemael Darkhold', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('231', '102', 'roc0Dungeon01', 'Dzemael Darkhold', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('232', '202', 'sea0Office01', 'Maelstrom Command', '127.0.0.1', '1989', 'ZoneMasterOfficeSeaS0', '3', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('232', '202', 'sea0Office01', 'Maelstrom Command', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterOfficeSeaS0', '3', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('233', '205', 'wil0Office01', 'Hall of Flames', '127.0.0.1', '1989', 'ZoneMasterOfficeWilW0', '4', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('233', '205', 'wil0Office01', 'Hall of Flames', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterOfficeWilW0', '4', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('234', '204', 'fst0Office01', 'Adders\' Nest', '127.0.0.1', '1989', 'ZoneMasterOfficeFstF0', '2', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('234', '204', 'fst0Office01', 'Adders\' Nest', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterOfficeFstF0', '2', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('235', '101', null, 'Shposhae', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('235', '101', null, 'Shposhae', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('236', '101', 'sea1Field01', 'Locke\'s Lie', '127.0.0.1', '1989', 'ZoneMasterSeaS1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('236', '101', 'sea1Field01', 'Locke\'s Lie', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterSeaS1', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('237', '101', null, 'Turtleback Island', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('237', '101', null, 'Turtleback Island', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('238', '103', 'fst0Field04', 'Thornmarch', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('238', '103', 'fst0Field04', 'Thornmarch', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('239', '102', null, 'The Howling Eye', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('239', '102', null, 'The Howling Eye', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('240', '104', 'wil0Field05a', 'The Bowl of Embers', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('240', '104', 'wil0Field05a', 'The Bowl of Embers', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('244', '209', 'prv0Inn01', 'Inn Room', '127.0.0.1', '1989', 'ZoneMasterPrvI0', '61', '61', '0', '0', '1', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('244', '209', 'prv0Inn01', 'Inn Room', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterPrvI0', '61', '61', '0', '0', '1', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('245', '102', 'roc0Dungeon02', 'The Aurum Vale', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('245', '102', 'roc0Dungeon02', 'The Aurum Vale', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('246', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('246', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('247', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('247', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
@ -130,7 +130,7 @@ INSERT INTO `server_zones` VALUES ('253', '102', null, 'The Aurum Vale', '127.0.
|
|||||||
INSERT INTO `server_zones` VALUES ('254', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('254', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('255', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('255', '104', null, 'Cutter\'s Cry', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('256', '102', null, 'The Howling Eye', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('256', '102', null, 'The Howling Eye', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('257', '109', 'roc1Field01', 'Rivenroad', '127.0.0.1', '1989', 'ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('257', '109', 'roc1Field01', 'Rivenroad', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('258', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('258', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('259', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('259', '103', null, 'North Shroud', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('260', '101', null, 'Western La Noscea', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('260', '101', null, 'Western La Noscea', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
@ -139,8 +139,8 @@ INSERT INTO `server_zones` VALUES ('262', '104', null, 'Eastern Thanalan', '127.
|
|||||||
INSERT INTO `server_zones` VALUES ('263', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('263', '104', null, 'Eastern Thanalan', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('264', '105', 'lak0Field01', 'Transmission Tower', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '1', '0', '0');
|
INSERT INTO `server_zones` VALUES ('264', '105', 'lak0Field01', 'Transmission Tower', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '1', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('265', '104', null, 'The Bowl of Embers', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('265', '104', null, 'The Bowl of Embers', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('266', '105', 'lak0Field01a', 'Mor Dhona', '127.0.0.1', '1989', 'ZoneMasterLakL0', '49', '49', '11', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('266', '105', 'lak0Field01a', 'Mor Dhona', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterLakL0', '49', '49', '11', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('267', '109', 'roc1Field02', 'Rivenroad', '127.0.0.1', '1989', 'ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('267', '109', 'roc1Field02', 'Rivenroad', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('268', '109', 'roc1Field03', 'Rivenroad', '127.0.0.1', '1989', 'ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('268', '109', 'roc1Field03', 'Rivenroad', '127.0.0.1', '1989', '/Area/Zone/ZoneMasterRocR1', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('269', '101', null, 'Locke\'s Lie', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('269', '101', null, 'Locke\'s Lie', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
INSERT INTO `server_zones` VALUES ('270', '101', null, 'Turtleback Island', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
INSERT INTO `server_zones` VALUES ('270', '101', null, 'Turtleback Island', '127.0.0.1', '1989', '', '0', '0', '0', '0', '0', '0', '0', '0');
|
||||||
|
Loading…
Reference in New Issue
Block a user