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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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54
Data/scripts/base/chara/npc/object/ObjectItemStorage.lua
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54
Data/scripts/base/chara/npc/object/ObjectItemStorage.lua
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--[[
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ObjectItemStorage Script
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Functions:
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storageMenu() - Shows store/retrieve/help menu.
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selectCategory() - Shows the category menu
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selectStoreItem(nil, categoryId) - Shows store item menu
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selectReceiveItem(nil, categoryId) - Shows retrieve item menu
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--]]
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require ("global")
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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::TOP_MENU::
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storageChoice = callClientFunction(player, "storageMenu");
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if (storageChoice == 1) then
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categoryChoice = callClientFunction(player, "selectCategory");
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if (categoryChoice == 5) then
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goto TOP_MENU;
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end
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itemId = callClientFunction(player, "selectStoreItem", nil, categoryChoice);
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if (itemId ~= nil) then
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player:GetItemPackage(INVENTORY_NORMAL):RemoveItem(itemId, 1);
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end
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elseif (storageChoice == 2) then
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categoryChoice = callClientFunction(player, "selectCategory");
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if (categoryChoice == 5) then
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goto TOP_MENU;
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end
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itemId = callClientFunction(player, "selectReceiveItem", nil, categoryChoice);
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if (itemId ~= nil) then
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player:GetItemPackage(INVENTORY_NORMAL):AddItem(itemId, 1);
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end
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end
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player:EndEvent();
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end
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